On a rogue, when damage is rolled, dndbeyond character sheet automatically adds "sneak attack" damage. Is there a way to toggle that off? Obviously sneak attack damage can only be dealt if there was a sneak attack, but that's a relatively rare attack.
Currently, I don't believe there's a way to toggle sneak attack, but it should not be a relatively rare attack. Under normal combat conditions, a rogue should be making a sneak attack every round since they need to either have advantage on the attack OR have a conscious, active ally within 5 feet of the target and it's fairly easy to make sure you meet at least one of those conditions.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Good point. You're right, I misinterpreted the stealth attack. The character is in a party so 99% of the time, he'll be within proximity of an enemy of his target. Thanks for the clarity!
Beyond has never done that for me. The weapon I'm using and Sneak Attack appear separately on the sheet, and they each have their own damage dice that I can click to roll. I don't know why it's going wonky for you.
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Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
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If you are using the sheet via Beyond20, that extension does have a toggle for sneak attack. Maybe that is why this is happening. My rogue rolling just in D&D Beyond doesn’t automatically roll sneak attack damage, unless I change it via Beyond20.
My Rogue rolling in Dndbeyond's character sheet auto-rolls Sneak Attack damage on eligible weapons, but it's a separate line. If you get the lines "Piercing Damage" and "Sneak Attack Damage" separately along with "Total Damage" and don't have Sneak Attack on the attack you're making, just look at the Piercing Damage line. Checked on the app for mobile and that makes me roll each separately.
True, but with that being the case, that only makes it more obvious that the original post was using that same extension in their browser. Which means any answers are only relevant if they also use it. That's why I was listing the separate lines and showing the breakdown of where to look when not eligible for Sneak Attack.
My Rogue rolling in Dndbeyond's character sheet auto-rolls Sneak Attack damage on eligible weapons, but it's a separate line. If you get the lines "Piercing Damage" and "Sneak Attack Damage" separately along with "Total Damage" and don't have Sneak Attack on the attack you're making, just look at the Piercing Damage line. Checked on the app for mobile and that makes me roll each separately.
That's exactly what I'm getting, a line by line "accounting" of what damage is coming from where, as it appears on the dndbeyond sheet. It's good to know it realizes what weapons are eligible. So a further question: if a rogue is dual wielding a dagger in each hand, do they get sneak attack damage on each dagger? I'm presuming the theory behind sneak attack, in one instance, is if your target has another enemy besides you, and that second enemy is within 5 feet of you, you as the rogue are using the presence of that 2nd enemy as a type of distractor, and in that moment, you get extra damage because you were able to spot a vulnerability, get an extra twist of the knife, etc which gives you the extra damage. If that's the case, rogue is super OP. In one battle that we ran yesterday, the rogue hit an Umber Hulk with his two daggers. First dagger's damage (piercing + sneak attack) = 28. Second dagger's damage (piercing + sneak attack) = 15, for a whopping 43 points damage. He's a 4th level rogue. The rest of the party was literally causing 2 - 8 points of damage, so the rogue in this instance is 5 times more deadly than any other character. Seems really imbalanced to me.
Correct. Sneak Attack only triggers once per turn, by its own description. Note this isn't the same as once per round, so attacks on other turns, such as those granted by Attacks of Opportunity or the Order Cleric's Voice of Authority.
There's still a potential benefit to dual wielding, as the off-hand attack can Sneak Attack if the main hand attack misses.
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Thx in advance!
Currently, I don't believe there's a way to toggle sneak attack, but it should not be a relatively rare attack. Under normal combat conditions, a rogue should be making a sneak attack every round since they need to either have advantage on the attack OR have a conscious, active ally within 5 feet of the target and it's fairly easy to make sure you meet at least one of those conditions.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Good point. You're right, I misinterpreted the stealth attack. The character is in a party so 99% of the time, he'll be within proximity of an enemy of his target. Thanks for the clarity!
Beyond has never done that for me. The weapon I'm using and Sneak Attack appear separately on the sheet, and they each have their own damage dice that I can click to roll. I don't know why it's going wonky for you.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
If you are using the sheet via Beyond20, that extension does have a toggle for sneak attack. Maybe that is why this is happening. My rogue rolling just in D&D Beyond doesn’t automatically roll sneak attack damage, unless I change it via Beyond20.
My Rogue rolling in Dndbeyond's character sheet auto-rolls Sneak Attack damage on eligible weapons, but it's a separate line. If you get the lines "Piercing Damage" and "Sneak Attack Damage" separately along with "Total Damage" and don't have Sneak Attack on the attack you're making, just look at the Piercing Damage line. Checked on the app for mobile and that makes me roll each separately.
This website does not automatically roll sneak attack damage on attacks. That is a function of the beyond20 app.
True, but with that being the case, that only makes it more obvious that the original post was using that same extension in their browser. Which means any answers are only relevant if they also use it. That's why I was listing the separate lines and showing the breakdown of where to look when not eligible for Sneak Attack.
That's exactly what I'm getting, a line by line "accounting" of what damage is coming from where, as it appears on the dndbeyond sheet. It's good to know it realizes what weapons are eligible. So a further question: if a rogue is dual wielding a dagger in each hand, do they get sneak attack damage on each dagger? I'm presuming the theory behind sneak attack, in one instance, is if your target has another enemy besides you, and that second enemy is within 5 feet of you, you as the rogue are using the presence of that 2nd enemy as a type of distractor, and in that moment, you get extra damage because you were able to spot a vulnerability, get an extra twist of the knife, etc which gives you the extra damage. If that's the case, rogue is super OP. In one battle that we ran yesterday, the rogue hit an Umber Hulk with his two daggers. First dagger's damage (piercing + sneak attack) = 28. Second dagger's damage (piercing + sneak attack) = 15, for a whopping 43 points damage. He's a 4th level rogue. The rest of the party was literally causing 2 - 8 points of damage, so the rogue in this instance is 5 times more deadly than any other character. Seems really imbalanced to me.
Sneak attack's description explicitly states that a rogue can only use it once per turn.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Correct. Sneak Attack only triggers once per turn, by its own description. Note this isn't the same as once per round, so attacks on other turns, such as those granted by Attacks of Opportunity or the Order Cleric's Voice of Authority.
There's still a potential benefit to dual wielding, as the off-hand attack can Sneak Attack if the main hand attack misses.