I'm wondering where fellow DM's would rule limitations for dwarven stonecutter tremorsense. I'm thinking about a skeleton on the other side of a door, they haven't moved in a while. Because skeletons are creatures (creatures that haven't moved lately) I'd say RAW the dwarf would sense them. Does this apply to mimics and ghosts as well? I guess I'm thinking about creatures that are acting more like non-moving objects and incorporeal creatures like ghosts and specters.
It's less about rules lawyer players than what will feel fair and fun for the table in general.
And a skeleton (animate) just laying on the floor is no different from a skeleton (inanimate) so again no it wouldn’t sense them. As soon as the animate skeleton starts moving then yes Tremorsense sense could detect them.
Rollback Post to RevisionRollBack
Wisea$$ DM and Player since 1979.
To post a comment, please login or register a new account.
I'm wondering where fellow DM's would rule limitations for dwarven stonecutter tremorsense. I'm thinking about a skeleton on the other side of a door, they haven't moved in a while. Because skeletons are creatures (creatures that haven't moved lately) I'd say RAW the dwarf would sense them. Does this apply to mimics and ghosts as well? I guess I'm thinking about creatures that are acting more like non-moving objects and incorporeal creatures like ghosts and specters.
It's less about rules lawyer players than what will feel fair and fun for the table in general.
And ghosts, I would argue, aren't contacting the surface.
And a skeleton (animate) just laying on the floor is no different from a skeleton (inanimate) so again no it wouldn’t sense them. As soon as the animate skeleton starts moving then yes Tremorsense sense could detect them.
Wisea$$ DM and Player since 1979.