Can an illusionist cast, for example a Silent Image to create shackles or chains around some target and the use Illusory reality to make it real, restraining the target?
Or, could the same spell and hability be used to create one big adamantine stalactite, 15ft long above the target and it cause damage by falling at someone beneath.
I'm searching for official declarations about these and didn't find.
this is probably in the realm of DM interpretation. Illusory Reality notes that you can't "deal damage or directly harm anyone". in the "drop fake spike" plan, that might succeed as an illusion but wouldn't hurt anyone and anyone under when it drops will realise it's an illusion. For the chains, Silent Image states that physical interaction reveals the illusory nature. given you need a bonus action to turn something real, I'd say there was a moment where someone knows it's a fake chain before it becomes actual. it'd hold them for the minute it's up, but an intelligent creature might be able to use the knowledge of the truth of the illusion to try something.
By 14th level, you have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you cast an illusion spell of 1st level or higher, you can choose one inanimate, nonmagical object that is part of the illusion and make that object real. You can do this on your turn as a bonus action while the spell is ongoing. The object remains real for 1 minute. For example, you can create an illusion of a bridge over a chasm and then make it real long enough for your allies to cross.
The object can't deal damage or otherwise directly harm anyone.
It certainly can create temporarily real iron shackles. Heck, why not make them adamantine?
The problem is the "around some target" and restraining them bit. In the most favorable to PC approach, it should involve a Dexterity save.
At the most opposed to PC interpretation, the DM rules that the illusion can't be actively interacting with a creature, as the illusionary object must be inanimate. Shackles that are moving around with the creature as if they're bearing them certainly aren't inanimate. I would rule this way. Mind you, I usually go with interpretations that favor the PC.
I hope you aren't just looking for "official declarations", because it usually doesn't take an officiated arbiter to read the rules.
This would work if you cast Seeming to create the illusory appearance of shackles as part of the target's equipment - and then used Illusory Reality to turn the shackles real.
This spell allows you to change the appearance of any number of creatures that you can see within range. You give each target you choose a new, illusory appearance. An unwilling target can make a Charisma saving throw, and if it succeeds, it is unaffected by this spell.
The spell disguises physical appearance as well as clothing, armor, weapons, and equipment. You can make each creature seem 1 foot shorter or taller and appear thin, fat, or in between. You can't change a target's body type, so you must choose a form that has the same basic arrangement of limbs. Otherwise, the extent of the illusion is up to you. The spell lasts for the duration, unless you use your action to dismiss it sooner.
The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add a hat to a creature's outfit, objects pass through the hat, and anyone who touches it would feel nothing or would feel the creature's head and hair. If you use this spell to appear thinner than you are, the hand of someone who reaches out to touch you would bump into you while it was seemingly still in midair.
A creature can use its action to inspect a target and make an Intelligence (Investigation) check against your spell save DC. If it succeeds, it becomes aware that the target is disguised.
If you want to spend your concentration slot on it at tier 3 or 4, doesn't hurt to ask. Some DM's are pretty firm about not letting you finesse conditions out of an effect like this though.
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Can an illusionist cast, for example a Silent Image to create shackles or chains around some target and the use Illusory reality to make it real, restraining the target?
Or, could the same spell and hability be used to create one big adamantine stalactite, 15ft long above the target and it cause damage by falling at someone beneath.
I'm searching for official declarations about these and didn't find.
this is probably in the realm of DM interpretation. Illusory Reality notes that you can't "deal damage or directly harm anyone". in the "drop fake spike" plan, that might succeed as an illusion but wouldn't hurt anyone and anyone under when it drops will realise it's an illusion. For the chains, Silent Image states that physical interaction reveals the illusory nature. given you need a bonus action to turn something real, I'd say there was a moment where someone knows it's a fake chain before it becomes actual. it'd hold them for the minute it's up, but an intelligent creature might be able to use the knowledge of the truth of the illusion to try something.
the dropping a persons head would not work because no direct damage but the knowing the nature of an illison does not stop it from being real
Illusory Reality:
By 14th level, you have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you cast an illusion spell of 1st level or higher, you can choose one inanimate, nonmagical object that is part of the illusion and make that object real. You can do this on your turn as a bonus action while the spell is ongoing. The object remains real for 1 minute. For example, you can create an illusion of a bridge over a chasm and then make it real long enough for your allies to cross.
The object can't deal damage or otherwise directly harm anyone.
It certainly can create temporarily real iron shackles. Heck, why not make them adamantine?
The problem is the "around some target" and restraining them bit. In the most favorable to PC approach, it should involve a Dexterity save.
At the most opposed to PC interpretation, the DM rules that the illusion can't be actively interacting with a creature, as the illusionary object must be inanimate. Shackles that are moving around with the creature as if they're bearing them certainly aren't inanimate. I would rule this way. Mind you, I usually go with interpretations that favor the PC.
I hope you aren't just looking for "official declarations", because it usually doesn't take an officiated arbiter to read the rules.
This would work if you cast Seeming to create the illusory appearance of shackles as part of the target's equipment - and then used Illusory Reality to turn the shackles real.
https://www.dndbeyond.com/spells/seeming
If you want to spend your concentration slot on it at tier 3 or 4, doesn't hurt to ask. Some DM's are pretty firm about not letting you finesse conditions out of an effect like this though.