I'm potentially rolling a cleric in a new campaign with my group, and I noticed something about spell mechanics. With my paladin PC the spells were all "prepared" or "unprepared", but with the cleric I'm testing out the spell list says "learn".
So, does that mean once I "learn" a spell I'm sticking with that spell until some point in the future? Or is it like preparing a spell i.e. after a long wrest you can load up what you think you'll use before the next long rest?
That's right. Cleric's do not start with having access to all cantrips. As they increase in level, they can learn more. Once learned, then they become available to prepare.
This is only for cantrips for clerics. They 'know' all levelled spells.
That's right. Cleric's do not start with having access to all cantrips. As they increase in level, they can learn more. Once learned, then they become available to prepare.
This is only for cantrips for clerics. They 'know' all levelled spells.
No one ever has to prepare cantrips. You only learn a limited number of them, but the ones you know you always know.
Thanks, crew. Sounds like there's a bit of forward-thinking needed when starting off with cantrips, e.g. picking guidance vs resistance or both instead of some other cantrip.
That's right. Cleric's do not start with having access to all cantrips. As they increase in level, they can learn more. Once learned, then they become available to prepare.
This is only for cantrips for clerics. They 'know' all levelled spells.
No one ever has to prepare cantrips. You only learn a limited number of them, but the ones you know you always know.
Yeah, learned and prepared spells are different. It works differently for each class.
Some spellcasters have to prepare spells every day. That means they pick some number of spells from the spells they know, and can cast only those spells that day. (I think no classes need to prepare cantrips, though.)
Some spellcasters have to learn spells. They do not automatically know all of the spells on their class spell list, and learn new spells as they adventure and level up.
Some spellcasters need to do both.
For example, Druids and Clerics know a certain set of cantrips (and it goes up slowly as they level up) and can only cast those cantrips. They know ALL spells (not cantrips) of appropriate level and class, but every day they have to prepare a certain number of them.
Warlocks know a certain set of cantrips and a number of spells shown on a table in the Warlock class page. They can always cast any of the spells and cantrips they know; they do not need to pick a subset of spells to prepare.
Wizards have to do both. They start knowing a limited number of both cantrips and spells; as they level up (or encounter spells they can copy into their spellbook) they learn more spells. Every day they have to prepare a certain number of spells out of the ones they know.
Tasha's Cauldron of Everything has a nice optional rule that allows clerics and druids to swap one cantrip for another on their spell list whenever they gain an Ability Score Increase. Useful if you know a cantrip that you no longer use (or never did). You may want to ask your DM if they'll allow that rule.
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Frankly, my dear, I'd rather be listening to Rehn Stillnight.
Tasha's Cauldron of Everything has a nice optional rule that allows clerics and druids to swap one cantrip for another on their spell list whenever they gain an Ability Score Increase. Useful if you know a cantrip that you no longer use (or never did). You may want to ask your DM if they'll allow that rule.
And wizard's get to swap out a cantrip after a long rest :-)
Tasha's Cauldron of Everything has a nice optional rule that allows clerics and druids to swap one cantrip for another on their spell list whenever they gain an Ability Score Increase. Useful if you know a cantrip that you no longer use (or never did). You may want to ask your DM if they'll allow that rule.
And wizard's get to swap out a cantrip after a long rest :-)
Our party hit level 12 recently and our sorcerer was so happy! She swapped out a metamagic option that she'd never used for Transmuted Spell. She now laughs at creatures with damage immunities, because she can always find something that'll work - thunderball, anyone?
Rollback Post to RevisionRollBack
Frankly, my dear, I'd rather be listening to Rehn Stillnight.
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I'm potentially rolling a cleric in a new campaign with my group, and I noticed something about spell mechanics. With my paladin PC the spells were all "prepared" or "unprepared", but with the cleric I'm testing out the spell list says "learn".
So, does that mean once I "learn" a spell I'm sticking with that spell until some point in the future? Or is it like preparing a spell i.e. after a long wrest you can load up what you think you'll use before the next long rest?
Should be only the cantrips that say learn. The leveled spells are prepared and can be changed each long rest.
Thanks! So it is.
With the cantrips, then, once I pick them at the start, those are the ones I have and can't swap out?
That's right. Cleric's do not start with having access to all cantrips. As they increase in level, they can learn more. Once learned, then they become available to prepare.
This is only for cantrips for clerics. They 'know' all levelled spells.
No one ever has to prepare cantrips. You only learn a limited number of them, but the ones you know you always know.
Thanks, crew. Sounds like there's a bit of forward-thinking needed when starting off with cantrips, e.g. picking guidance vs resistance or both instead of some other cantrip.
Right, of course.
Yeah, learned and prepared spells are different. It works differently for each class.
Some spellcasters have to prepare spells every day. That means they pick some number of spells from the spells they know, and can cast only those spells that day. (I think no classes need to prepare cantrips, though.)
Some spellcasters have to learn spells. They do not automatically know all of the spells on their class spell list, and learn new spells as they adventure and level up.
Some spellcasters need to do both.
For example, Druids and Clerics know a certain set of cantrips (and it goes up slowly as they level up) and can only cast those cantrips. They know ALL spells (not cantrips) of appropriate level and class, but every day they have to prepare a certain number of them.
Warlocks know a certain set of cantrips and a number of spells shown on a table in the Warlock class page. They can always cast any of the spells and cantrips they know; they do not need to pick a subset of spells to prepare.
Wizards have to do both. They start knowing a limited number of both cantrips and spells; as they level up (or encounter spells they can copy into their spellbook) they learn more spells. Every day they have to prepare a certain number of spells out of the ones they know.
Someone down? No problem let me swap out mass heal for true resurrection
Is someone diseased? 'll cast restoration tomorrow.
You have a broken item? Go find a forge.
Tasha's Cauldron of Everything has a nice optional rule that allows clerics and druids to swap one cantrip for another on their spell list whenever they gain an Ability Score Increase. Useful if you know a cantrip that you no longer use (or never did). You may want to ask your DM if they'll allow that rule.
Frankly, my dear, I'd rather be listening to Rehn Stillnight.
And wizard's get to swap out a cantrip after a long rest :-)
Our party hit level 12 recently and our sorcerer was so happy! She swapped out a metamagic option that she'd never used for Transmuted Spell. She now laughs at creatures with damage immunities, because she can always find something that'll work - thunderball, anyone?
Frankly, my dear, I'd rather be listening to Rehn Stillnight.