So, I have a character, and I want to edit her backstory so that she comes from a town I made up, which is this pretty-looking town surrounded by a big waterfall and next to the sea. Here's the thing, though...
It's a character I plan on using in different short games (with alterations to fit the respective game if needed, like levels and such), and since most games likely would be in the world of the Forgotten Realms, I'm wondering if I am even allowed to make up such a place for the world. From what I gathered, others seem to make characters set in pre-established towns or cities like Waterdeep. Thing is, I'm not very knowledgeable on D&D lore, and probably don't know most of the cities and such. If it's a short game, it'd probably just be mentioned in passing and nothing more, or maybe for a longer game, the DM may want to try to implement it...I guess? It's not like it'd be a place of high importance in the world; just some place that exists without too much connection to other places so as to not infringe upon already-established lore.
So, is making up this new place potentially awkward for a potential game, or would it be alright?
Talk to your DM about it, but I would be very surprised if this wasn't acceptable.
An alternative is to say "Okay but if she's in the Realms it's actually X city, or in Eberron it's Y city," and pick those in canon that are closest in theme to your city.
But again, there shouldn't be any issues whatsoever about planting your own town into each setting. Just talk to your DM about how s/he'd prefer that be done, such as its level of relevance, exact location or national connection.
Talk to your DM about it, but I would be very surprised if this wasn't acceptable.
An alternative is to say "Okay but if she's in the Realms it's actually X city, or in Eberron it's Y city," and pick those in canon that are closest in theme to your city.
But again, there shouldn't be any issues whatsoever about planting your own town into each setting. Just talk to your DM about how s/he'd prefer that be done, such as its level of relevance, exact location or national connection.
Well, I'm sorta not familiar with D&D lore, so I'm not too familiar with the cities that are there... XP
Your DM and other players might, though honestly I wouldn't think that's all that necessary.
If I were the DM, I'd just say it's just one of hundreds of villages dotting the map and leave it at that. I'd only dig deeper if there was something there I could mine for your character narrative. Like a call for help from home, or someone you recognize intersecting with you. Oh by the way, this threat I'm revealing? Your home is along its path. That sort of thing.
If I was doing a homebrew setting, I tend to deliberately leave swathes of it vague so that player input, such as this, can further solidify it without clashing with what I've already established.
I can't imagine any other DM doing things differently or not being as accepting tbh
So, I have a character, and I want to edit her backstory so that she comes from a town I made up, which is this pretty-looking town surrounded by a big waterfall and next to the sea. Here's the thing, though...
It's a character I plan on using in different short games (with alterations to fit the respective game if needed, like levels and such), and since most games likely would be in the world of the Forgotten Realms, I'm wondering if I am even allowed to make up such a place for the world. From what I gathered, others seem to make characters set in pre-established towns or cities like Waterdeep. Thing is, I'm not very knowledgeable on D&D lore, and probably don't know most of the cities and such. If it's a short game, it'd probably just be mentioned in passing and nothing more, or maybe for a longer game, the DM may want to try to implement it...I guess? It's not like it'd be a place of high importance in the world; just some place that exists without too much connection to other places so as to not infringe upon already-established lore.
So, is making up this new place potentially awkward for a potential game, or would it be alright?
Talk to your DM about it, but I would be very surprised if this wasn't acceptable.
An alternative is to say "Okay but if she's in the Realms it's actually X city, or in Eberron it's Y city," and pick those in canon that are closest in theme to your city.
But again, there shouldn't be any issues whatsoever about planting your own town into each setting. Just talk to your DM about how s/he'd prefer that be done, such as its level of relevance, exact location or national connection.
Your DM and other players might, though honestly I wouldn't think that's all that necessary.
If I were the DM, I'd just say it's just one of hundreds of villages dotting the map and leave it at that. I'd only dig deeper if there was something there I could mine for your character narrative. Like a call for help from home, or someone you recognize intersecting with you. Oh by the way, this threat I'm revealing? Your home is along its path. That sort of thing.
If I was doing a homebrew setting, I tend to deliberately leave swathes of it vague so that player input, such as this, can further solidify it without clashing with what I've already established.
I can't imagine any other DM doing things differently or not being as accepting tbh