I'd like to know what sorts of character builds people can think of. I'm going to be running a Strixhaven game, and I'm curious what kinds of builds to expect. Here's a couple I came up with.
1: The Skill-Master: This character gets two skill proficiencies of choice from the race, another four from the Rogue class, two useful skill proficiencies from the background, and another skill proficiency for multiclassing into Bard at L2. The character also gets permanent Expertise in two skills at L1, and two more at L4, and starting at L1, can choose to have Advantage on any skills you're proficient in, a number of times per day equal to their Proficiency Modifier. And then there's the additional +1d4 that can be added to certain skill checks depending on which extracurricular activities the character partakes in. Also, at L4, this character can't roll less than a 10 on the die for Persuasion or Deception, so with Expertise in those skills and at least a 16 in Charisma, the character literally can't have a result lower than 17 on either skill at the end of the first academic year. And the Quandrix Student background grants Druidcraft and Guidance cantrips at L1, as well as giving access to Mage Armor or Shield to improve the character's defense, especially important if the DM decides that the students aren't going to be wearing armor most of the time... like an actual civilian.
Race:The Kenku from Mordenkainnen's Monsters of the Multiverse
Class: L1 Rogue, L2-4 Bard: College of Eloquence, literally anything after that.
Background: Quandrix Student.
2: The Lucky Slacker: This character isn't studious in the least, and just crams the night before the test, and then passes every test with high marks. This works because the rules for tests allow you to pull an all-nighter to get one re-roll on each part of the next test, but it also gives you one level of Exhaustion, which means disadvantage on the roll. That's rolling two dice, re-rolling the lower die, then taking the lower of the two remaining dice. But if you combine that with the Lucky Feat, you add an extra d20, and take the best of all dice available. That means instead of two-dice, keeping the lower, you're taking the best of three dice, and then you can re-roll the lowest die, meaning you're actually taking the best of four dice for each part of EVERY test. This character should consistently ace every test regardless of which class and background are taken.
I'd like to know what sorts of character builds people can think of. I'm going to be running a Strixhaven game, and I'm curious what kinds of builds to expect. Here's a couple I came up with.
1: The Skill-Master: This character gets two skill proficiencies of choice from the race, another four from the Rogue class, two useful skill proficiencies from the background, and another skill proficiency for multiclassing into Bard at L2. The character also gets permanent Expertise in two skills at L1, and two more at L4, and starting at L1, can choose to have Advantage on any skills you're proficient in, a number of times per day equal to their Proficiency Modifier. And then there's the additional +1d4 that can be added to certain skill checks depending on which extracurricular activities the character partakes in. Also, at L4, this character can't roll less than a 10 on the die for Persuasion or Deception, so with Expertise in those skills and at least a 16 in Charisma, the character literally can't have a result lower than 17 on either skill at the end of the first academic year. And the Quandrix Student background grants Druidcraft and Guidance cantrips at L1, as well as giving access to Mage Armor or Shield to improve the character's defense, especially important if the DM decides that the students aren't going to be wearing armor most of the time... like an actual civilian.
Race:The Kenku from Mordenkainnen's Monsters of the Multiverse
Class: L1 Rogue, L2-4 Bard: College of Eloquence, literally anything after that.
Background: Quandrix Student.
2: The Lucky Slacker: This character isn't studious in the least, and just crams the night before the test, and then passes every test with high marks. This works because the rules for tests allow you to pull an all-nighter to get one re-roll on each part of the next test, but it also gives you one level of Exhaustion, which means disadvantage on the roll. That's rolling two dice, re-rolling the lower die, then taking the lower of the two remaining dice. But if you combine that with the Lucky Feat, you add an extra d20, and take the best of all dice available. That means instead of two-dice, keeping the lower, you're taking the best of three dice, and then you can re-roll the lowest die, meaning you're actually taking the best of four dice for each part of EVERY test. This character should consistently ace every test regardless of which class and background are taken.
Race: Variant Human with the Lucky Feat.
Class & Background: Anything
What's your best Strixhaven character?