-Everything evil, past, present, and future, disappears -This causes a relative shift of alignment in everyone left -Some people get reassigned due to relative alignment to others -Removes the people who shift to relative evil -Rinse and repeat ad infinitum until only the party are still alive with maybe a handful of other people in the multiverse
“I'm serious. She could actually be a 300-pound dude who lives in his momma's basement in suburban Detroit. And her name is Chuck."–Aech Ready Player One
My top rated dm advice video here! mhttps://youtu.be/EE-xtCF3T94
Quick note, D&D isn’t about beating your DM, and if you ever try you will fail, you say this and they could just say nah. D&D is a collaborative storytelling game, the objective is to make a great story and that requires players and DMs working with each-other not against!
Although everyone plays differently so, you do you.
I don't use "alignment" in my games when I DM, so the spell would fail in my campaigns. The players might have an alignment on their character sheet, but that's really just for them as a reminder of the kind of character they wanted to play, and I don't hold them to it.
Morality has a sliding scale, and what one person thinks is evil another thinks is heroic. Sure there's the part of "or similar, if specified by myself", but then what would end up happening is you would basically become the God of Judgement, being forced to look over every case for every being that has ever and will ever exist until you can make up your mind about whether they should be sent to your carbon realm. In the meantime, the other Gods don't much care for your judgement on their followers/creations, and as such would probably attempt to destroy you. Then you would have to decide if Pelor was evil just because they wanted to stop you from arbitrarily destroying their followers (arbitrary to Pelor, but you have your reasons, of course), and you would either be destroyed, have your power stripped from you, or basically keep destroying beings until there was no one to stand against you based on the moral compass of "Whoever stands against me is evil, as my work is Good".
Could make for a good storyline for the next campaign, as the Gods enlist their followers to attempt to destroy the God of Judgement without drawing its attention.
yeah somebody else mentioned that campaign idea, so im gonna try and role w it perhaps in one that i dm myself
Rollback Post to RevisionRollBack
“I'm serious. She could actually be a 300-pound dude who lives in his momma's basement in suburban Detroit. And her name is Chuck."–Aech Ready Player One
My top rated dm advice video here! mhttps://youtu.be/EE-xtCF3T94
“I'm serious. She could actually be a 300-pound dude who lives in his momma's basement in suburban Detroit. And her name is Chuck."–Aech Ready Player One
My top rated dm advice video here! mhttps://youtu.be/EE-xtCF3T94
Just to prevent this sort of thing from causing undue chaos in the games, I limit the wording of the wish to 30 words or less (not including "I wish that") and can't include conjunctions or commas in any context. And I always have my players write out their wishes and once submitted, are permanent as-written.
Even with this constraint, my players have come up with some interesting wishes even though I'm a devious DM when it comes to wishes.
Rollback Post to RevisionRollBack
Aut Inveniam Viam Aut Faciam (Find a way or make one) - Hannibal Allegedly
Lessons learned in blood are not soon forgotten. - Clyde Shelton
The truth is not what you want it to be; it is what it is and you must bow to it's power or live a lie. -Miyamoto Musashi
Just to prevent this sort of thing from causing undue chaos in the games, I limit the wording of the wish to 30 words or less (not including "I wish that") and can't include conjunctions or commas in any context. And I always have my players write out their wishes and once submitted, are permanent as-written.
Even with this constraint, my players have come up with some interesting wishes even though I'm a devious DM when it comes to wishes.
Wish is an action, I'd make them say it in 6 seconds. I mean, let them take a breath and get thier mind right first but then 6 seconds...GO!
Not to mention that there is a time paradox where people might disintegrate immediately after being born. Also imagine how unethical it would be, for anyone who will ever have an evil alignment, so if a kid in the future was a meanie and robbed the dollar store and bullied his peers, he would disintegrate before even being born. This of course means that likely only a small population will survive. With this you would need forced marriages to keep conscience species alive which might even be considered evil so technically they would disintegrate as well as soon as you cast the spell. And YOU would disintegrate because mass disintegration is inherently evil, so you better change that alignment, also all the guys in your party that let you go out with it, say bye-bye. This leaves only unaligned creatures alive and the earth a deserted wasteland. (this is of course not even mentioning that you disintegrated evil people in the past which could've been a common ancestor of all of humanity so yeah.)
Rollback Post to RevisionRollBack
"Uh, I have Illusory Script. I think I can read that."
Rules Rely on Good-Faith Interpretation. The rules assume that everyone reading and interpreting the rules has the interests of the group’s fun at heart and is reading the rules in that light.
The only thing I know about the Wish spell is to keep the sentence short and to the point, otherwise the DM can twist the meaning in ways that you do not want.
The only thing I know about the Wish spell is to keep the sentence short and to the point, otherwise the DM can twist the meaning in ways that you do not want.
The DM can twist the meaning of many short and simple wishes, too.
If the DM is out to make you lose, you'll lose.
There's a tradition of trying to carefully word wishes because, back in the early days of the game, there was a not-uncommon idea that the GM was supposed to screw you on a wish if they could.
It's mostly died out over time, which is good. There ought to be an assumption of good faith, on both sides. If the GM gives you a wish, unless it's from a particularly untrustworthy being (lawyer wishes are for when the archfey give you a wish), there should be an assumption that they're not trying to mess with you. Similarly, there's an assumption that the player shouldn't try to break the game. We play this game to have fun, and "You get a big reward! Ha Ha! Now you get to suffer for trying to use it!" isn't fun.
I wonder if the original poster realizes that the wish would kill him and his party, as it would turn all matter (the ground he stands on, the air he breathes) into dust and teleport that dust to his void plane. That would leave just the caster and the party members floating in nothingness, and suffocating. lol And remember alignment is a matter of perspective. What if the evil folks view the caster as being the evil ones?
The type of mistake one only makes... once.
Ask for something reasonable, i'll grant it. Try to rules lawyer it, and you're going to have a really bad day.
There's another way the wish fails drastically.
-Everything evil, past, present, and future, disappears
-This causes a relative shift of alignment in everyone left
-Some people get reassigned due to relative alignment to others
-Removes the people who shift to relative evil
-Rinse and repeat ad infinitum until only the party are still alive with maybe a handful of other people in the multiverse
Nice job breaking the multiverse, hero.
all in a days work my friend
“I'm serious. She could actually be a 300-pound dude who lives in his momma's basement in suburban Detroit. And her name is Chuck."–Aech Ready Player One
My top rated dm advice video here! mhttps://youtu.be/EE-xtCF3T94
Quick note, D&D isn’t about beating your DM, and if you ever try you will fail, you say this and they could just say nah. D&D is a collaborative storytelling game, the objective is to make a great story and that requires players and DMs working with each-other not against!
Although everyone plays differently so, you do you.
I don't use "alignment" in my games when I DM, so the spell would fail in my campaigns. The players might have an alignment on their character sheet, but that's really just for them as a reminder of the kind of character they wanted to play, and I don't hold them to it.
Morality has a sliding scale, and what one person thinks is evil another thinks is heroic. Sure there's the part of "or similar, if specified by myself", but then what would end up happening is you would basically become the God of Judgement, being forced to look over every case for every being that has ever and will ever exist until you can make up your mind about whether they should be sent to your carbon realm. In the meantime, the other Gods don't much care for your judgement on their followers/creations, and as such would probably attempt to destroy you. Then you would have to decide if Pelor was evil just because they wanted to stop you from arbitrarily destroying their followers (arbitrary to Pelor, but you have your reasons, of course), and you would either be destroyed, have your power stripped from you, or basically keep destroying beings until there was no one to stand against you based on the moral compass of "Whoever stands against me is evil, as my work is Good".
Could make for a good storyline for the next campaign, as the Gods enlist their followers to attempt to destroy the God of Judgement without drawing its attention.
yeah somebody else mentioned that campaign idea, so im gonna try and role w it perhaps in one that i dm myself
“I'm serious. She could actually be a 300-pound dude who lives in his momma's basement in suburban Detroit. And her name is Chuck."–Aech Ready Player One
My top rated dm advice video here! mhttps://youtu.be/EE-xtCF3T94
Yeah that sounds cool but it’s metagaming (Fifth edition???)
idrk, im pretty new to all of this
“I'm serious. She could actually be a 300-pound dude who lives in his momma's basement in suburban Detroit. And her name is Chuck."–Aech Ready Player One
My top rated dm advice video here! mhttps://youtu.be/EE-xtCF3T94
Just to prevent this sort of thing from causing undue chaos in the games, I limit the wording of the wish to 30 words or less (not including "I wish that") and can't include conjunctions or commas in any context. And I always have my players write out their wishes and once submitted, are permanent as-written.
Even with this constraint, my players have come up with some interesting wishes even though I'm a devious DM when it comes to wishes.
Aut Inveniam Viam Aut Faciam (Find a way or make one) - Hannibal Allegedly
Lessons learned in blood are not soon forgotten. - Clyde Shelton
The truth is not what you want it to be; it is what it is and you must bow to it's power or live a lie. -Miyamoto Musashi
Wish is an action, I'd make them say it in 6 seconds. I mean, let them take a breath and get thier mind right first but then 6 seconds...GO!
I could get this exact effect of the same spell at level 1!!!
Stop playing D&D!
"Uh, I have Illusory Script. I think I can read that."
Not to mention that there is a time paradox where people might disintegrate immediately after being born. Also imagine how unethical it would be, for anyone who will ever have an evil alignment, so if a kid in the future was a meanie and robbed the dollar store and bullied his peers, he would disintegrate before even being born. This of course means that likely only a small population will survive. With this you would need forced marriages to keep conscience species alive which might even be considered evil so technically they would disintegrate as well as soon as you cast the spell. And YOU would disintegrate because mass disintegration is inherently evil, so you better change that alignment, also all the guys in your party that let you go out with it, say bye-bye. This leaves only unaligned creatures alive and the earth a deserted wasteland. (this is of course not even mentioning that you disintegrated evil people in the past which could've been a common ancestor of all of humanity so yeah.)
"Uh, I have Illusory Script. I think I can read that."
Rules Rely on Good-Faith Interpretation. The rules assume that everyone reading and interpreting the rules has the interests of the group’s fun at heart and is reading the rules in that light.
Your "loophole" is in the DMG.
The only thing I know about the Wish spell is to keep the sentence short and to the point, otherwise the DM can twist the meaning in ways that you do not want.
The DM can twist the meaning of many short and simple wishes, too.
If the DM is out to make you lose, you'll lose.
There's a tradition of trying to carefully word wishes because, back in the early days of the game, there was a not-uncommon idea that the GM was supposed to screw you on a wish if they could.
It's mostly died out over time, which is good. There ought to be an assumption of good faith, on both sides. If the GM gives you a wish, unless it's from a particularly untrustworthy being (lawyer wishes are for when the archfey give you a wish), there should be an assumption that they're not trying to mess with you. Similarly, there's an assumption that the player shouldn't try to break the game. We play this game to have fun, and "You get a big reward! Ha Ha! Now you get to suffer for trying to use it!" isn't fun.
I wonder if the original poster realizes that the wish would kill him and his party, as it would turn all matter (the ground he stands on, the air he breathes) into dust and teleport that dust to his void plane. That would leave just the caster and the party members floating in nothingness, and suffocating. lol And remember alignment is a matter of perspective. What if the evil folks view the caster as being the evil ones?
The type of mistake one only makes... once.
Ask for something reasonable, i'll grant it. Try to rules lawyer it, and you're going to have a really bad day.
Playing D&D since 1982
Have played every version of the game since Basic (Red Box Set), except that abomination sometimes called 4e.
Or........if you are trying to heal the entire party back to full hit points and cured from poisons and diseases,
say,
I wish that all members of this adventuring party are hale and whole.
Because surely turning the entire party into giant blocks of ice is what you wanted to do.
(sigh) even hale and whole can be misconstrued.