But anyways. If any of y’all know someone who would do this or a thing here who may have someone who would please do tell. And if ya wana know where this question came from. The lore behind it. Feel free to ask
Ya see me one horned friend it all started one late night. I came up with the idea for this character. And skipping most of the character he has wild magic. So I came up with the idea of 3 tables of wild magic. With the first one if ya get a 100 ya move up to the second one. With the second one ya move to the third. And the third I would roll 2d10 the second one only coming in play if the first is a 10 and if the second one is a 10 aswell this was the idea. Just something stupid I thought of while tired and thinking of character ideas. And I was hoppin someone out there had the same question one day and just had the answer. Never expected almost anyone to care about it
Ahh. Okay. So we’re talking about a [CALCULATING….] Provided I got my math correct that’s a one in one-hundred million (1/100,000,00), or 0.00000001% chance of actually happening. In that case, why not make life easier on yourself and simply say it’s 100,000,000 total damage curtesy of the not-so-benevolent unfriendly neighborhood Deus ex machina? I mean, y’know… namean? The actual answer would be significantly lower than that, but there isn’t a creature in the game that could survive it anyway, so it may as well be astronomical for all it really matters in practical terms.
By the way, you wrote that it would only happen on the result of a double 10 on a roll of 2×1d10, which would only take place on a result of 100 on a d100, which would only take place on a result of 100 on a d100, which would only take place on a result of 100 on a d100. I got that right? Just in case you are unaware when one rolls 2×1d10 where one d10 represents the tens place and the other represents the ones place, that’s called rolling “percentile dice,” which is statistically identical (more or less) to rolling a d100. That’s actually how the rules of D&D officially handle rolling a d100, like for all those tables in the DMG & other books. So why make things more complicated on yourself like that? Instead just have them roll another d100 at that point and call it a day. 💁♂️
Ya see me one horned friend it all started one late night. I came up with the idea for this character. And skipping most of the character he has wild magic. So I came up with the idea of 3 tables of wild magic. With the first one if ya get a 100 ya move up to the second one. With the second one ya move to the third. And the third I would roll 2d10 the second one only coming in play if the first is a 10 and if the second one is a 10 aswell this was the idea. Just something stupid I thought of while tired and thinking of character ideas. And I was hoppin someone out there had the same question one day and just had the answer. Never expected almost anyone to care about it
Ahh. Okay. So we’re talking about a [CALCULATING….] Provided you got my math correct that’s a one in one-hundred million (1/100,000,00), or 0.00000001% chance of actually happening. In that case, why not make life easier on yourself and simply say it’s 100,000,00 total damage curtesy of the not-so-benevolent unfriendly neighborhood Deus ex machina? I mean, y’know… namean? The actual answer would be significantly lower than that, but there isn’t a creature in the game that could survive it anyway, so it may as well be astronomical for all it really matters in practical terms.
By the way, you wrote that it would only happen on the result of a double 10 on a roll of 2×1d10, which would only take place on a result of 100 on a d100, which would only take place on a result of 100 on a d100, which would only take place on a result of 100 on a d100. I got that right? Just in case you are unaware when one rolls 2×1d10 where one d10 represents the tens place and the other represents the ones place, that’s called rolling “percentile dice,” which is statistically identical (more or less) to rolling a d100. That’s actually how the rules of D&D officially handle rolling a d100, like for all those tables in the DMG & other books. So why make things more complicated on yourself like that? Instead just have them roll another d100 at that point and call it a day. 💁♂️
Yeah that makes it allot more easy and it’s 2d10 because I’m too lazy to come up with 100 different options and I feel a 1-9 is better then 1-99 on rolling for things I do know 2d10 is just a d100. But like. I got a d100 for when that’s needed (kinda. Dnd Calculator go burr)
Lol
Ahh. Okay. So we’re talking about a [CALCULATING….] Provided I got my math correct that’s a one in one-hundred million (1/100,000,00), or 0.00000001% chance of actually happening. In that case, why not make life easier on yourself and simply say it’s 100,000,000 total damage curtesy of the not-so-benevolent unfriendly neighborhood Deus ex machina? I mean, y’know… namean? The actual answer would be significantly lower than that, but there isn’t a creature in the game that could survive it anyway, so it may as well be astronomical for all it really matters in practical terms.
By the way, you wrote that it would only happen on the result of a double 10 on a roll of 2×1d10, which would only take place on a result of 100 on a d100, which would only take place on a result of 100 on a d100, which would only take place on a result of 100 on a d100. I got that right? Just in case you are unaware when one rolls 2×1d10 where one d10 represents the tens place and the other represents the ones place, that’s called rolling “percentile dice,” which is statistically identical (more or less) to rolling a d100. That’s actually how the rules of D&D officially handle rolling a d100, like for all those tables in the DMG & other books. So why make things more complicated on yourself like that? Instead just have them roll another d100 at that point and call it a day. 💁♂️
Creating Epic Boons on DDB
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Yeah that makes it allot more easy and it’s 2d10 because I’m too lazy to come up with 100 different options and I feel a 1-9 is better then 1-99 on rolling for things I do know 2d10 is just a d100. But like. I got a d100 for when that’s needed (kinda. Dnd Calculator go burr)
How do you determine which spells crit or not?!
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Spells crit? Though that was only a weapon attack thing
Nope. Anything with an attack roll can crit.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Huh. Cool.