No, drawing your weapon is part of the action used to attack, therefore not using up your single interaction.
Even then, I don't think this works.
Round one: assume nothing is drawn when combat begins. Your first attack also lets you draw your light weapons. And only with both out can you take the third attack. This looks normal and works fine.
Round two: you need to stow both in order to attack with the polearm. Any additional attack would logically come after the normal attacks are spent. Which means it can't be added to the front of the order. You could stow both light weapons after the first attack, and then draw the polearm, but you aren't making a second attack with those light weapons.
It's a lot of juggling for, in my estimation, something not worth the return on investment. We're talking 1d10 and 1d4, and a bonus action, versus 1d8 and 1d6.
No, the bonus actions can be inserted anywhere in your turn.
Not quite. The bonus action attack from PAM only comes after you attack with the pointy end of your polearm.
In that scenario most folks would already have their dual weapons drawn …
In a dungeon, maybe. But if you’re walking around town holding a pair of short swords, and you DM doesn’t have people freak out about it, well that’s an odd DM. And really, you don’t just go around with weapons drawn. They get heavy, your hands get tired, you have to do other things with your hands. Saying you just always have your weapons drawn, just so you can try pull off some weird trick that doesn’t quite work is meta gaming at its worst.
In that scenario most folks would already have their dual weapons drawn …
In a dungeon, maybe. But if you’re walking around town holding a pair of short swords, and you DM doesn’t have people freak out about it, well that’s an odd DM. And really, you don’t just go around with weapons drawn. They get heavy, your hands get tired, you have to do other things with your hands. Saying you just always have your weapons drawn, just so you can try pull off some weird trick that doesn’t quite work is meta gaming at its worst.
People tend to prepare for a fight when they can see one coming - which is any time they're not ambushed. When you hear something large growling nearby in the woods, when you're about to go into a dark alley in a bad neighborhood at night, when the ghoul is scratching at the doors of a shed you're hiding in.
There were reasons the game previously limited people to one 'free draw' a turn. This is one of those reasons.
They should fix it so that each hand can only draw or stow one weapon per turn (i.e. you can draw 2 one-handed weapons or 1 two-handed weapon). But that you can use a bonus action to draw/stow again. So e.g. if you want to swap from a bow to two weapon fighting: free action - stow bow with 2 hands, bonus action - draw two 1-handed weapons.
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Not quite. The bonus action attack from PAM only comes after you attack with the pointy end of your polearm.
In that scenario most folks would already have their dual weapons drawn …
In a dungeon, maybe. But if you’re walking around town holding a pair of short swords, and you DM doesn’t have people freak out about it, well that’s an odd DM.
And really, you don’t just go around with weapons drawn. They get heavy, your hands get tired, you have to do other things with your hands. Saying you just always have your weapons drawn, just so you can try pull off some weird trick that doesn’t quite work is meta gaming at its worst.
People tend to prepare for a fight when they can see one coming - which is any time they're not ambushed. When you hear something large growling nearby in the woods, when you're about to go into a dark alley in a bad neighborhood at night, when the ghoul is scratching at the doors of a shed you're hiding in.
Well, this is one way that martials are being buffed I guess. In all seriousness though, it's not a very good way of accomplishing that goal.
Regardless, 1DD is being playtested for a reason. I doubt something this broken will still be a legitimate option when the new edition is released.
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HERE.They should fix it so that each hand can only draw or stow one weapon per turn (i.e. you can draw 2 one-handed weapons or 1 two-handed weapon). But that you can use a bonus action to draw/stow again. So e.g. if you want to swap from a bow to two weapon fighting: free action - stow bow with 2 hands, bonus action - draw two 1-handed weapons.