“Step into the dark light. Step lightly. Do not wake my brothers. They may not take kindly to a stranger on board our ship.”
”Look out there. Listen. The sea is quiet. There are no waves. But we are waiting for one particular Wave. One Wave to carry us into the darkened future”
…..
"We carry the black flame, and we ride the Waves. We are mystery, and to know us is to be us.”
….
"She is a Wave. She is to appear in the sea, before our ship, and we will carry her to safety and give her our stone. She is a Wave, and she will carry the twin worlds past Chaos, past the Division, into Reunification."
….
"Go now. Go, and tell no one what you have learned here. For these are secrets forged in magic, and in the heat of the black flame."
….
"Come closer, do not be afraid. We do not kill -- not you, not now. You are from across the Divide, are you not? We see your face. There is no magic. You are a child of science.”
”You shall come to know us, traveller of the Void, come, by fathers word we shall devour thee, as thou shalt devour us in turn.”
”You think that we are eternal? Foolish child … even eternity gives pause before the void.”
….
So that’s it guys, what NPC race, do you think would be the best fit for the dialogue? I’d love to hear your thoughts, as I’m struggling to come up with a an official NPC race that fits the above, on my own.
With references to the void have you considered using Nagpa, Nightwalkers and the Negative Plane?? Have a cabal of Nagpa trying to merge the Negative Plane with the Shadowfell to oust the Raven Queen by using Nightwalkers to overrun her defences. If they are successful then the Negative Plane will start to affect the Material Plane. Have "sensitive" people on the Material Plane (anyone with divintation spells or spells that deal psychic damage, Insane ppeople etc) recieve signs, dreams and portents about a coming darkness and the player characters get pulled into it.
Dreams could be pretty much as your narrative describes, the ship and wave mentioned are a construct of the mortal mind trying to concieve what they cannot understand.
Edit: I could also see this being Illithid with Oblex Spawn. The narrative is a series of memories contained within the Elder Brain or Elder Oblex, the narrative becomes a psychic disruption invading the dreams of people. Slowly the Oblex infiltrate and take over city and start to convert people ready for the Illithids to come and "harvest" them.
Thanks for your response. I hadn’t thought of those beasties. I will have to look them up. Its been so long since I had to actually look in my monster manual.
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A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
Thanks for your response. I hadn’t thought of those beasties. I will have to look them up. Its been so long since I had to actually look in my monster manual.
Thanks for your response. I hadn’t thought of those beasties. I will have to look them up. Its been so long since I had to actually look in my monster manual.
All mentioned monsters are from mordikeins.
oh I have that book too :P. Good job I read this before I spent ages looking in the MM for them.
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A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
“Step into the dark light. Step lightly. Do not wake my brothers. They may not take kindly to a stranger on board our ship.”
”Look out there. Listen. The sea is quiet. There are no waves. But we are waiting for one particular Wave. One Wave to carry us into the darkened future”
…..
"We carry the black flame, and we ride the Waves. We are mystery, and to know us is to be us.”
….
"She is a Wave. She is to appear in the sea, before our ship, and we will carry her to safety and give her our stone. She is a Wave, and she will carry the twin worlds past Chaos, past the Division, into Reunification."
….
"Go now. Go, and tell no one what you have learned here. For these are secrets forged in magic, and in the heat of the black flame."
….
"Come closer, do not be afraid. We do not kill -- not you, not now. You are from across the Divide, are you not? We see your face. There is no magic. You are a child of science.”
”You shall come to know us, traveller of the Void, come, by fathers word we shall devour thee, as thou shalt devour us in turn.”
”You think that we are eternal? Foolish child … even eternity gives pause before the void.”
….
So that’s it guys, what NPC race, do you think would be the best fit for the dialogue? I’d love to hear your thoughts, as I’m struggling to come up with a an official NPC race that fits the above, on my own.
Thanks
XD
Why does it has to be a specific race? Wouldn't it make more sense if it was said by a person or creature who is most likely to say it for ingame reasons that makes sense? I'm not sure what the point of this thread is. You came up with a speech you like and you want a reason to use it in a game, is that it? Then the only logical answer is "any race as long as it makes sense in the setting and context".
“Step into the dark light. Step lightly. Do not wake my brothers. They may not take kindly to a stranger on board our ship.”
”Look out there. Listen. The sea is quiet. There are no waves. But we are waiting for one particular Wave. One Wave to carry us into the darkened future”
…..
"We carry the black flame, and we ride the Waves. We are mystery, and to know us is to be us.”
….
"She is a Wave. She is to appear in the sea, before our ship, and we will carry her to safety and give her our stone. She is a Wave, and she will carry the twin worlds past Chaos, past the Division, into Reunification."
….
"Go now. Go, and tell no one what you have learned here. For these are secrets forged in magic, and in the heat of the black flame."
….
"Come closer, do not be afraid. We do not kill -- not you, not now. You are from across the Divide, are you not? We see your face. There is no magic. You are a child of science.”
”You shall come to know us, traveller of the Void, come, by fathers word we shall devour thee, as thou shalt devour us in turn.”
”You think that we are eternal? Foolish child … even eternity gives pause before the void.”
….
So that’s it guys, what NPC race, do you think would be the best fit for the dialogue? I’d love to hear your thoughts, as I’m struggling to come up with a an official NPC race that fits the above, on my own.
Thanks
XD
Why does it has to be a specific race? Wouldn't it make more sense if it was said by a person or creature who is most likely to say it for ingame reasons that makes sense? I'm not sure what the point of this thread is. You came up with a speech you like and you want a reason to use it in a game, is that it? Then the only logical answer is "any race as long as it makes sense in the setting and context".
I was thinking a race that would fit the themes of the dialogue. Though it would be given by one member of that race, in response to certain situations or questions, the idea was that those responses were meant to be thematic of the race in general.
As in an ominous, mysterious race of beings, who poses knowledge and magic and desires and wants that seems almost incomprehensible to most every one else.
I was really looking for suggestions that might not be expected, or call backs to earlier editions that my players might know about.
I guess I could have phrased my question better.
Rollback Post to RevisionRollBack
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
“Step into the dark light. Step lightly. Do not wake my brothers. They may not take kindly to a stranger on board our ship.”
”Look out there. Listen. The sea is quiet. There are no waves. But we are waiting for one particular Wave. One Wave to carry us into the darkened future”
…..
"We carry the black flame, and we ride the Waves. We are mystery, and to know us is to be us.”
….
"She is a Wave. She is to appear in the sea, before our ship, and we will carry her to safety and give her our stone. She is a Wave, and she will carry the twin worlds past Chaos, past the Division, into Reunification."
….
"Go now. Go, and tell no one what you have learned here. For these are secrets forged in magic, and in the heat of the black flame."
….
"Come closer, do not be afraid. We do not kill -- not you, not now. You are from across the Divide, are you not? We see your face. There is no magic. You are a child of science.”
”You shall come to know us, traveller of the Void, come, by fathers word we shall devour thee, as thou shalt devour us in turn.”
”You think that we are eternal? Foolish child … even eternity gives pause before the void.”
….
So that’s it guys, what NPC race, do you think would be the best fit for the dialogue? I’d love to hear your thoughts, as I’m struggling to come up with a an official NPC race that fits the above, on my own.
Thanks
XD
Why does it has to be a specific race? Wouldn't it make more sense if it was said by a person or creature who is most likely to say it for ingame reasons that makes sense? I'm not sure what the point of this thread is. You came up with a speech you like and you want a reason to use it in a game, is that it? Then the only logical answer is "any race as long as it makes sense in the setting and context".
I was thinking a race that would fit the themes of the dialogue. Though it would be given by one member of that race, in response to certain situations or questions, the idea was that those responses were meant to be thematic of the race in general.
As in an ominous, mysterious race of beings, who poses knowledge and magic and desires and wants that seems almost incomprehensible to most every one else.
I was really looking for suggestions that might not be expected, or call backs to earlier editions that my players might know about.
I guess I could have phrased my question better.
If that's the case, only the DM can answer that question for you. Officially (and in most homebrew settings) the different races don't have unique dialogue options that they spout at opportune moments. It's not like the French go into mysterious tirades about the horrors of a dried up baguette so why would an entire race in your D&D setting be the only one who would ever be able to do this little speech?
It's usually a lot more interesting (and better world building) that an actual character dekiver these kinds of speeches instead of just giving an entire race a specific hat. And personally it would just be kind of weird that a random character spouts some kind of mysterious reference to a previous edition of the game. That's just meta-gaming on a whole new level and I'm not sure what the point would actually be other than ruining the immersion. My PC knows nothing about previous editions.
Hi,
What NPC race does this dialogue best fit.
….
So that’s it guys, what NPC race, do you think would be the best fit for the dialogue? I’d love to hear your thoughts, as I’m struggling to come up with a an official NPC race that fits the above, on my own.
Thanks
XD
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
With references to the void have you considered using Nagpa, Nightwalkers and the Negative Plane?? Have a cabal of Nagpa trying to merge the Negative Plane with the Shadowfell to oust the Raven Queen by using Nightwalkers to overrun her defences. If they are successful then the Negative Plane will start to affect the Material Plane. Have "sensitive" people on the Material Plane (anyone with divintation spells or spells that deal psychic damage, Insane ppeople etc) recieve signs, dreams and portents about a coming darkness and the player characters get pulled into it.
Dreams could be pretty much as your narrative describes, the ship and wave mentioned are a construct of the mortal mind trying to concieve what they cannot understand.
Edit: I could also see this being Illithid with Oblex Spawn. The narrative is a series of memories contained within the Elder Brain or Elder Oblex, the narrative becomes a psychic disruption invading the dreams of people. Slowly the Oblex infiltrate and take over city and start to convert people ready for the Illithids to come and "harvest" them.
Thanks for your response. I hadn’t thought of those beasties. I will have to look them up. Its been so long since I had to actually look in my monster manual.
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
All mentioned monsters are from mordikeins.
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
oh I have that book too :P. Good job I read this before I spent ages looking in the MM for them.
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
Why does it has to be a specific race? Wouldn't it make more sense if it was said by a person or creature who is most likely to say it for ingame reasons that makes sense? I'm not sure what the point of this thread is. You came up with a speech you like and you want a reason to use it in a game, is that it? Then the only logical answer is "any race as long as it makes sense in the setting and context".
dwarf
Githyanki perhaps?
Tortle.
All this talk of the “Wave” is very evocative of those grand turtle migrations…some kind of kinship with the sea is also appropriate.
Even if the actual context is somewhat more…ominous, or eldritch…in nature, it’s an interesting…and unexpected, race to consider.
I was thinking a race that would fit the themes of the dialogue. Though it would be given by one member of that race, in response to certain situations or questions, the idea was that those responses were meant to be thematic of the race in general.
As in an ominous, mysterious race of beings, who poses knowledge and magic and desires and wants that seems almost incomprehensible to most every one else.
I was really looking for suggestions that might not be expected, or call backs to earlier editions that my players might know about.
I guess I could have phrased my question better.
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
Tortle is definitely race that one would not expect. They seem to be fairly rare in my experience.
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
If that's the case, only the DM can answer that question for you. Officially (and in most homebrew settings) the different races don't have unique dialogue options that they spout at opportune moments. It's not like the French go into mysterious tirades about the horrors of a dried up baguette so why would an entire race in your D&D setting be the only one who would ever be able to do this little speech?
It's usually a lot more interesting (and better world building) that an actual character dekiver these kinds of speeches instead of just giving an entire race a specific hat. And personally it would just be kind of weird that a random character spouts some kind of mysterious reference to a previous edition of the game. That's just meta-gaming on a whole new level and I'm not sure what the point would actually be other than ruining the immersion. My PC knows nothing about previous editions.
Strange and mysterious race not normally allowed to players? Monsters (D) - Monster Manual - Sources - D&D Beyond (dndbeyond.com) Doppelgangers
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