I dont quite understand how melee damage works. I am a fairly new blood hunter, I have my crimson rite of the dawn, and can deal radiant damage. I also have hex, which deals necrotic damage. I dont understand how to calculate damage. If I make an attack with my rapier while I have my rite and hex applied... Do I deal 1d8 piercing + 1d4 radiant and 1d6 necrotic separately or combined, if the monster was resistant or vulnerable to one would it half/double all of the damage or break it into the individual parts? Like if I attacked a Ghost, and I rolled to deal 14 damage, but only 4 of it was radiant damage, would I deal 28 damage or 10+8.
Do I tell my DM i deal 8 piercing, 4 radient, 6 necrotic, or just say 18 radiant necrotic damage.
Each damage type is calculated separately, and you should tell you DM each damage type individually so they can apply resistances, immunities, and vulnerabilities.
Now, if I am a DM and I have a monster that does not have a resistance to any of the damage types, I might say “just give me the total”, but that is a DM discretion decision I make to streamline things when damage type is irrelevant. If it is relevant (and it often is at higher levels), I make them list each item separately.
I dont quite understand how melee damage works. I am a fairly new blood hunter, I have my crimson rite of the dawn, and can deal radiant damage. I also have hex, which deals necrotic damage. I dont understand how to calculate damage.
If I make an attack with my rapier while I have my rite and hex applied... Do I deal 1d8 piercing + 1d4 radiant and 1d6 necrotic separately or combined, if the monster was resistant or vulnerable to one would it half/double all of the damage or break it into the individual parts? Like if I attacked a Ghost, and I rolled to deal 14 damage, but only 4 of it was radiant damage, would I deal 28 damage or 10+8.
Do I tell my DM i deal 8 piercing, 4 radient, 6 necrotic, or just say 18 radiant necrotic damage.
Does that make sense?
Each damage type is calculated separately, and you should tell you DM each damage type individually so they can apply resistances, immunities, and vulnerabilities.
Now, if I am a DM and I have a monster that does not have a resistance to any of the damage types, I might say “just give me the total”, but that is a DM discretion decision I make to streamline things when damage type is irrelevant. If it is relevant (and it often is at higher levels), I make them list each item separately.
Good to know, thanks. I thought we were over complicating things but we were doing it right :)