Like it's quite understandable that our PC is just getting stronger through practice etc, but how one can increase their Charisma, that is something innate, or how can a caster learn new spells without studying them?
I like the way it seems to be portrayed in the Honour Among Thieves film.
SPOILER
The scene where Simon the sorcerer eventually overcomes his self-doubt to attune to the Helm of Disjunction is then followed by him being able to offer a much greater challenge to Sofina.
Chairsma is about as innate as strength, or constitution. You can train in strength, by working out, and may surpass your naturally heavily built friend by virtue of your efforts. Similarly, you might read and write poetry, attend debates, and find that with practice your skills at wordplay are improving - you can wrap an insult in a compliment so well that people take days to realise it, by which time you're somewhere else entirely. People who spend more time with people are better at dealing with people. That's why introverts tend to be less charismatic.
There isn't one stat in dnd which you won't find children who are better than other children at, without training. Similarly, you won't find anyone who's actually trained at anything who is worse at it than someone "naturally gifted" in it and hasn't trained. I was always strong in school, and still am, but I am weaker than anyone who actually trains for strength.
Charisma ain't just the looks, it's also posture, expression, eloquence, attitude and confidence and thus can be improved.
Finding and learning new Spells is mostly a thing for wizards and often gets handwaved.
Imho, other classes develop a deeper understanding of their capability to access and manipulate the mystical powers they "own" by putting them to use and trying to push their current boundaries. Leveling up is just the moment they succeed to draw and harness more power to fuel a spell, concentrating enough to complete a more complex pattern of gestures and/or words (Wingardium Leviosa, swish and flick), or find the right components, like the last piece of a puzzle falling into place. (Heureka experience).
To integrate these efforts into roleplay can be fun, (Sorcerer yelling "FIREBALL!" but just producing a Firebolt.), if that can be expected is something completely else and best left to the players.
Some Classes, in turn, earn new powers in service of their deity or patron entity.
Like it's quite understandable that our PC is just getting stronger through practice etc, but how one can increase their Charisma, that is something innate, or how can a caster learn new spells without studying them?
The charisma is in there but they become more confident with it.
They were studying the spells before but only now did they finally click.
Those are some possible flavor answers.
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I like the way it seems to be portrayed in the Honour Among Thieves film.
SPOILER
The scene where Simon the sorcerer eventually overcomes his self-doubt to attune to the Helm of Disjunction is then followed by him being able to offer a much greater challenge to Sofina.
Chairsma is about as innate as strength, or constitution. You can train in strength, by working out, and may surpass your naturally heavily built friend by virtue of your efforts. Similarly, you might read and write poetry, attend debates, and find that with practice your skills at wordplay are improving - you can wrap an insult in a compliment so well that people take days to realise it, by which time you're somewhere else entirely. People who spend more time with people are better at dealing with people. That's why introverts tend to be less charismatic.
There isn't one stat in dnd which you won't find children who are better than other children at, without training. Similarly, you won't find anyone who's actually trained at anything who is worse at it than someone "naturally gifted" in it and hasn't trained. I was always strong in school, and still am, but I am weaker than anyone who actually trains for strength.
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Charisma ain't just the looks, it's also posture, expression, eloquence, attitude and confidence and thus can be improved.
Finding and learning new Spells is mostly a thing for wizards and often gets handwaved.
Imho, other classes develop a deeper understanding of their capability to access and manipulate the mystical powers they "own" by putting them to use and trying to push their current boundaries. Leveling up is just the moment they succeed to draw and harness more power to fuel a spell, concentrating enough to complete a more complex pattern of gestures and/or words (Wingardium Leviosa, swish and flick), or find the right components, like the last piece of a puzzle falling into place. (Heureka experience).
To integrate these efforts into roleplay can be fun, (Sorcerer yelling "FIREBALL!" but just producing a Firebolt.), if that can be expected is something completely else and best left to the players.
Some Classes, in turn, earn new powers in service of their deity or patron entity.