Heya all, Sorry if this has been asked already. Searched high and low for the answer but to no avail.
I'm looking at the potion "Hill giant strength" and can see it has 1 charge. The description says it changes your Strength to 21 if it isn't already. However, expending the charge on the potion does not change anything at all - Meaning if I have just quaffed that potion, I will, for the next in-game hour, have to remember that my strength is 21, not 15. Am I just missing the obvious checkmark to let effects show?
DDB's character sheet does not yet support temporary effects, like the changes a potion makes for an hour (or rage, or mage armor, or any number of other things). They hope to get around to that eventually.
In the meantime, what you can do is click on your character's Strength score; this will cause a slide-out to pop up with lots of info about how the strength score is calculated. Near the bottom of that slide-out is a box labeled "Override score". Put a 21 in that box, and close it. Your strength score is now 21 and all related info on the sheet is adjusted for that. You will have to remember to remove the override score after an in-game hour.
Heya all, Sorry if this has been asked already. Searched high and low for the answer but to no avail.
I'm looking at the potion "Hill giant strength" and can see it has 1 charge. The description says it changes your Strength to 21 if it isn't already. However, expending the charge on the potion does not change anything at all - Meaning if I have just quaffed that potion, I will, for the next in-game hour, have to remember that my strength is 21, not 15. Am I just missing the obvious checkmark to let effects show?
DDB's character sheet does not yet support temporary effects, like the changes a potion makes for an hour (or rage, or mage armor, or any number of other things). They hope to get around to that eventually.
In the meantime, what you can do is click on your character's Strength score; this will cause a slide-out to pop up with lots of info about how the strength score is calculated. Near the bottom of that slide-out is a box labeled "Override score". Put a 21 in that box, and close it. Your strength score is now 21 and all related info on the sheet is adjusted for that. You will have to remember to remove the override score after an in-game hour.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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Thank you, yeah I was afraid that was the solution for now. Oh well, here's to hope that temporary effects will find their way to DDB :)
No changes about that? I created a homebrew potion with hourly effects and it doesn't change on the sheet.