I'm making a wondrous item (similar to Bracers of Defense) that allow the player to deal additional thunder damage with their natural weapons and unarmed strikes.
I've tried using the Bonus, Damage, and Natural Weapon modifiers, but I can't seem to get it working.
Is this possible? If so, how do I do it? Any help/pointers would be greatly appreciated.
Modifier: Damage->Subtype: Natural Attacks->Fixed Value: X
Modifier: Damage->Subtype: Unarmed Attacks->Fixed Value: X
But if you want to increase the damage by a die, like XdY, then you can’t. The system cannot add an additional die to those Actions, it has to be a fixed value.
I’m glad you found that thread helpful. If you really wanna thank me, vote “very helpful” in the poll attached to that thread. I’d greatly appreciate it.
I'm making a wondrous item (similar to Bracers of Defense) that allow the player to deal additional thunder damage with their natural weapons and unarmed strikes.
I've tried using the Bonus, Damage, and Natural Weapon modifiers, but I can't seem to get it working.
Is this possible? If so, how do I do it? Any help/pointers would be greatly appreciated.
Hey! Check out my homebrew, please!
You would use the following:
But if you want to increase the damage by a die, like XdY, then you can’t. The system cannot add an additional die to those Actions, it has to be a fixed value.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Thank you! Was just looking through your pinned post about this, trying to find the answer for adding the additional dice.
The barbarian in my group will be ecstatic to have more flat damage bonuses.
Hey! Check out my homebrew, please!
I’m glad you found that thread helpful. If you really wanna thank me, vote “very helpful” in the poll attached to that thread. I’d greatly appreciate it.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting