I mean the title.is.oretty much my.question. I'm working on building a Divine Soul Sorcerer and the DM is fine with them getting a bonus spell list just like Aberrant Mind and Clockwork Soul get. I'm just struggling trying to pick spells for it that aren't just well the main spells.i would want anyways. Advice?
I mean the title.is.oretty much my.question. I'm working on building a Divine Soul Sorcerer and the DM is fine with them getting a bonus spell list just like Aberrant Mind and Clockwork Soul get. I'm just struggling trying to pick spells for it that aren't just well the main spells.i would want anyways. Advice?
If interested, you can see what I did for the Divine Soul here, along with many other community fixes for official subclasses from many classes: (https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/157618-fify-wotc-a-series). Scroll down to the Sorcerer heading and you’ll find it, it’s the feature named “Divine Magic.”
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I'd suggest doing 50:50 "good" and "evil" cleric spells for it:
1st level : Sanctuary, Inflict Wounds
2nd level: Blindness/Deafness, Lesser Restoration
3rd level: Tongues, Speak with Dead
4th level: Banishment, Death Ward
5th level: Commune, Flame Strike