Question, have you all taken a creature/character from a piece of media you enjoy and created an NPC or monster stat block for them.
My current project is creating a stat block for Catnap from the indie horror game Poppy Playtime that I have renamed the Meowsma. Its an aberration that breathes out different types of gases that causes different types of effects like fear inducing hallucinations, paralysis, and a sleep effect. They can also teleport within their own gas cloud and can enter dreams to mess with people.
Did Darth Vader a few times. I didn't set any of the math, though.
Awareness. The mind flayer has advantage on initiative rolls and canāt be surprised as long as it doesnāt have the incapacitated condition.
Creature Sense. The elder brain is aware of creatures within 1 mile of itself that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as well as each oneās Intelligence score, but canāt sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic canāt be perceived in this manner.
Legendary Resistance (3/Day). If Vader fails a saving throw, he can choose to succeed instead.
Magic Resistance. The elder brain has advantage on saving throws against spells and other magical effects.
Shock Susceptibility. If Vader takes lightning damage, his speed is halved until the end of his next turn.
Actions
Multiattack. Vader makes two attacks. It can replace one attack with Telekinetic Force if it is ready.
Lightsaber. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (1d8 + 4) radiant damage. Hit or Miss: The lightsaber returns to Vaderās hand.
Telekinetic Force (Recharge 5ā6). Darth Vader targets up to four creatures and objects he can see within 120 feet of him. No one target can weigh more than 4,000 pounds, and objects canāt be targeted if theyāre being worn or carried. Each targeted creature must succeed on a DC 26 Strength saving throw or have the restrained condition by Vaderās telekinetic grip. At the end of a creatureās turn, it can repeat the saving throw, ending the effect on itself on a success.
At the end of Vaderās turn, he can move each creature or object he has in his telekinetic grip up to 60 feet in any direction, but not beyond 120 feet of himself. In addition, he can choose any number of creatures restrained in this way and deal 45 (7d12) force damage to each of them.
Spellcasting. Darth Vader casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 22):
Parry. In response to being hit by a melee attack roll, Vader increases its AC by 3 against the attack.
Telekinetic Deflection. In response to being hit by a ranged attack roll, Vader increases his AC by 3 against the attack. If this causes the attack to miss, Vader can cause that attack to hit another creature within 60 feet of him that he can see.
Legendary Actions
Darth Vader can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creatureās turn. Vader regains spent legendary actions at the start of his turn.
Menace (Costs 2 Actions). Darth Vader chooses any number of creatures he can see within 30 feet of himself. Each target must succeed on a DC 19 Wisdom saving throw or have the frightened condition until the end of its next turn.
Tyrannical Leadership (Costs 3 Actions). Darth Vader choses one ally within 60 feet of him that he can see. The target takes 45 (7d12) force damage. If this damage kills the target, each other ally within 60 feet of Vader that can see him has advantage on the next attack roll made within one minute.
i have not done a Baymax, but a healing construct may be in my very near future now.
Rollback Post to RevisionRollBack
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Question, have you all taken a creature/character from a piece of media you enjoy and created an NPC or monster stat block for them.
My current project is creating a stat block for Catnap from the indie horror game Poppy Playtime that I have renamed the Meowsma. Its an aberration that breathes out different types of gases that causes different types of effects like fear inducing hallucinations, paralysis, and a sleep effect. They can also teleport within their own gas cloud and can enter dreams to mess with people.
All the time. I made the Ghosts of Christmas Past, Present, and Future. I also make tons of monsters based on mythology, legends, and folklore.
Appreciator of all things Weird, Wondrous, and/or Yummy
In the Autumn Country, days end quickly, the gloaming hours linger, and the midnights pile one upon the other till the air is thick and flows like twilight syrup.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
I just got my proof copy of the Codexalia Wyrldica in the mail.
650 pages. Big ass book. Pre-orders on Amazon for Kindle and Print paperback.
now I get to do the other three continents and space.
i originally thought the print version might not be worth it. But holding it and doing spot check through it has been, um, changing that perspective.
Rollback Post to RevisionRollBack
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Looks like I need to join the ranks of folks who try to make some coin from this, so my big ole book has a preorder link (and the paperback will go live on January 7th, so the 10 dollar ebook version is what's up now) and the rest of the downloads for real books moved to my patreon. The little systems and such are still up on the main blog, but that's going to be retooled this month from the ground up for both my players and this whole thing.
I know a lot of folks have an issue with AI art, but, well, I can't get Disney/Pixar 3D type stuff otherwise (and the one artist I have found I could commission isn't free until July of next year, lol), and especially not of the kind I am doing. And while I could likely rig up a model or two, it would be one or two, and I need a lot more than that. So, haters gonna hate and I will make my silly little videos.
Patreon will be where I put my monsters and the spells, though -- gotta give the subscribers something only for them. And maybe the two classes I held back. This is new to me, so gonna wing it.
Rollback Post to RevisionRollBack
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
So I'm on a bit of a LotR kick right now, and I'm trying to think of how the great rings would operate in D&D. The properties of the rings, even the one, are pretty vague so I've been starting with some of the properties that they are explicitly stated to have in the works.
For the one:
Grants the ability to read and utterly dominate the minds of wearers of the lesser rings (or at least the seven and nine)
Grants invisibility at will and the ability to see ethereal creatures (the "unseen world")
Grants the ability to make yourself appear more fearsome than you are
Grantes the ability to understand (and maybe speak?) the black speech of Mordor
Relays your location to Sauron and the ring wraiths, with more precision the closer you are
Corrupts the mind of the bearer, with more deleterious effects the closer you are to Mordor, and the more you wear the ring (seems only true when Sauron has taken form)
Extends the life-span of the bearer indefinitely
Otherwise augments the existing talents and flaws of the bearer in proportion (the more powerful the bearer, the greater the augmentation)
For the three:
The bearer can turn their ring invisible at will, though other ring-bearers are immune
Preserves a region's natural beauty and grants unpecified powers within the region (concealment?)
Protects the wearer from the passage of time (although all bearers of the three were already immortal, so...)
Possibly helps the bearer heal others
Possibly gives the bearer powers over the related element of the specific ring
Possibly grants the bearer low-level foresight
Possibly corrupt the bearer when Sauron possesses the one
Helps the bearer inspire followers
The seven and the nine (It's not clear whether these sets of rings were distinct)
Enhances the bearer's ability to command others
Extends the life-span of the bearer (indefinitely?)
Corrupts the mind of the bearer when Sauron possesses the one, ultimately leading to the bearer becoming a wraith (though dwarves seem immune to this)
Otherwise augments the existing talents and flaws of the bearer in proportion (the more powerful the bearer, the greater the augmentation)
All of the lesser rings lose their power when the one ring is destroyed.
Anything I'm missing?
It think the hardest part of giving the rings statistics is the corruption aspect. Still working on how that's going to shake out mechanically.
Question, have you all taken a creature/character from a piece of media you enjoy and created an NPC or monster stat block for them.
My current project is creating a stat block for Catnap from the indie horror game Poppy Playtime that I have renamed the Meowsma. Its an aberration that breathes out different types of gases that causes different types of effects like fear inducing hallucinations, paralysis, and a sleep effect. They can also teleport within their own gas cloud and can enter dreams to mess with people.
Yes, I made two Brood from the pages of Uncanny X-Men (specifically UXM 154, 155, 162-167).
So I'm on a bit of a LotR kick right now, and I'm trying to think of how the great rings would operate in D&D. The properties of the rings, even the one, are pretty vague so I've been starting with some of the properties that they are explicitly stated to have in the works.
For the one:
Grants the ability to read and utterly dominate the minds of wearers of the lesser rings (or at least the seven and nine)
Grants invisibility at will and the ability to see ethereal creatures (the "unseen world")
Grants the ability to make yourself appear more fearsome than you are
Grantes the ability to understand (and maybe speak?) the black speech of Mordor
Relays your location to Sauron and the ring wraiths, with more precision the closer you are
Corrupts the mind of the bearer, with more deleterious effects the closer you are to Mordor, and the more you wear the ring (seems only true when Sauron has taken form)
Extends the life-span of the bearer indefinitely
Otherwise augments the existing talents and flaws of the bearer in proportion (the more powerful the bearer, the greater the augmentation)
For the three:
The bearer can turn their ring invisible at will, though other ring-bearers are immune
Preserves a region's natural beauty and grants unpecified powers within the region (concealment?)
Protects the wearer from the passage of time (although all bearers of the three were already immortal, so...)
Possibly helps the bearer heal others
Possibly gives the bearer powers over the related element of the specific ring
Possibly grants the bearer low-level foresight
Possibly corrupt the bearer when Sauron possesses the one
Helps the bearer inspire followers
The seven and the nine (It's not clear whether these sets of rings were distinct)
Enhances the bearer's ability to command others
Extends the life-span of the bearer (indefinitely?)
Corrupts the mind of the bearer when Sauron possesses the one, ultimately leading to the bearer becoming a wraith (though dwarves seem immune to this)
Otherwise augments the existing talents and flaws of the bearer in proportion (the more powerful the bearer, the greater the augmentation)
All of the lesser rings lose their power when the one ring is destroyed.
Anything I'm missing?
It think the hardest part of giving the rings statistics is the corruption aspect. Still working on how that's going to shake out mechanically.
The Lord of the Rings 5e has a system called "Shadow Points" based on the "Calling" (Class) you select. I would say that the DM and the player would need to have a good understanding of what the character wants and desires - and the usage of the One Ring, when wearing it, is like the devil's deal - where it makes it seem like it can come true, it just takes a terrible thing to make it happen, but that terrible thing will be worth it in the end (according to the corruption).
I would see this as Intelligence Savings Throws, at a high DC (and increasing the DC the more it is used). Failing the DC causes "Corruption" - and after so many Corruption, the player loses control of the character as it surrenders to the Shadow and the Enemy (Sauron). Similar to the Lycanthropy general rules, of when a character becomes a werewolf or a vampire, they technically (should) lose control of their character.
example: The trolls in LOTR were biological siege engines.
Probably the oliphants.
But I do like the trolls in the Wingfeather Saga. They were used similarly to the trolls in LotR but they were actually tricked into serving Gnag the Nameless and really were contemplative souls who loved poetry.
Appreciator of all things Weird, Wondrous, and/or Yummy
In the Autumn Country, days end quickly, the gloaming hours linger, and the midnights pile one upon the other till the air is thick and flows like twilight syrup.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
I'm fry, and I make doodles. That's why they call me FRY DOODLES. Also no pressure but check out my YouTube channel (Fry Doodles) I'm a disabled, neurodivergent, artsy dumpster fire who's always open to chat or share a fun fact or two. Iām ace I'm a sensitive little sad bean. But, I'm also god's favorite princess and the most interesting girl in the world. Crafter of Constellations, vocaloid enjoyer, waluigiās #1 fan, space alien, and certified silly goose
To post a comment, please login or register a new account.
Did Darth Vader a few times. I didn't set any of the math, though.
Awareness. The mind flayer has advantage on initiative rolls and canāt be surprised as long as it doesnāt have the incapacitated condition.
Creature Sense. The elder brain is aware of creatures within 1 mile of itself that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as well as each oneās Intelligence score, but canāt sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic canāt be perceived in this manner.
Legendary Resistance (3/Day). If Vader fails a saving throw, he can choose to succeed instead.
Magic Resistance. The elder brain has advantage on saving throws against spells and other magical effects.
Shock Susceptibility. If Vader takes lightning damage, his speed is halved until the end of his next turn.
Multiattack. Vader makes two attacks. It can replace one attack with Telekinetic Force if it is ready.
Lightsaber. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (1d8 + 4) radiant damage. Hit or Miss: The lightsaber returns to Vaderās hand.
Telekinetic Force (Recharge 5ā6). Darth Vader targets up to four creatures and objects he can see within 120 feet of him. No one target can weigh more than 4,000 pounds, and objects canāt be targeted if theyāre being worn or carried. Each targeted creature must succeed on a DC 26 Strength saving throw or have the restrained condition by Vaderās telekinetic grip. At the end of a creatureās turn, it can repeat the saving throw, ending the effect on itself on a success.
At the end of Vaderās turn, he can move each creature or object he has in his telekinetic grip up to 60 feet in any direction, but not beyond 120 feet of himself. In addition, he can choose any number of creatures restrained in this way and deal 45 (7d12) force damage to each of them.
Spellcasting. Darth Vader casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 22):
At will: Detect Thoughts, Telekinesis
Parry. In response to being hit by a melee attack roll, Vader increases its AC by 3 against the attack.
Telekinetic Deflection. In response to being hit by a ranged attack roll, Vader increases his AC by 3 against the attack. If this causes the attack to miss, Vader can cause that attack to hit another creature within 60 feet of him that he can see.
Darth Vader can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creatureās turn. Vader regains spent legendary actions at the start of his turn.
Menace (Costs 2 Actions). Darth Vader chooses any number of creatures he can see within 30 feet of himself. Each target must succeed on a DC 19 Wisdom saving throw or have the frightened condition until the end of its next turn.
Tyrannical Leadership (Costs 3 Actions). Darth Vader choses one ally within 60 feet of him that he can see. The target takes 45 (7d12) force damage. If this damage kills the target, each other ally within 60 feet of Vader that can see him has advantage on the next attack roll made within one minute.
i have not done a Baymax, but a healing construct may be in my very near future now.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
All the time. I made the Ghosts of Christmas Past, Present, and Future. I also make tons of monsters based on mythology, legends, and folklore.
Happy thanksgiving to all.
Be thankful and mindful and have a great time.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Happy thanksgiving to you Ae and to everyone else on here.
Wisea$$ DM and Player since 1979.
I just got my proof copy of the Codexalia Wyrldica in the mail.
650 pages. Big ass book. Pre-orders on Amazon for Kindle and Print paperback.
now I get to do the other three continents and space.
i originally thought the print version might not be worth it. But holding it and doing spot check through it has been, um, changing that perspective.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
OOOOOOOOOO...
That's exciting!
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
now my sig points to the right places, lol.
Looks like I need to join the ranks of folks who try to make some coin from this, so my big ole book has a preorder link (and the paperback will go live on January 7th, so the 10 dollar ebook version is what's up now) and the rest of the downloads for real books moved to my patreon. The little systems and such are still up on the main blog, but that's going to be retooled this month from the ground up for both my players and this whole thing.
I know a lot of folks have an issue with AI art, but, well, I can't get Disney/Pixar 3D type stuff otherwise (and the one artist I have found I could commission isn't free until July of next year, lol), and especially not of the kind I am doing. And while I could likely rig up a model or two, it would be one or two, and I need a lot more than that. So, haters gonna hate and I will make my silly little videos.
Patreon will be where I put my monsters and the spells, though -- gotta give the subscribers something only for them. And maybe the two classes I held back. This is new to me, so gonna wing it.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
So I'm on a bit of a LotR kick right now, and I'm trying to think of how the great rings would operate in D&D. The properties of the rings, even the one, are pretty vague so I've been starting with some of the properties that they are explicitly stated to have in the works.
For the one:
For the three:
The seven and the nine (It's not clear whether these sets of rings were distinct)
All of the lesser rings lose their power when the one ring is destroyed.
Anything I'm missing?
It think the hardest part of giving the rings statistics is the corruption aspect. Still working on how that's going to shake out mechanically.
Yes, I made two Brood from the pages of Uncanny X-Men (specifically UXM 154, 155, 162-167).
Check out my publication on DMs Guild: https://www.dmsguild.com/browse.php?author=Tawmis%20Logue
Check out my comedy web series - Neverending Nights: https://www.youtube.com/watch?v=8Wr4-u9-zw0&list=PLbRG7dzFI-u3EJd0usasgDrrFO3mZ1lOZ
Need a character story/background written up? I do it for free (but also take donations!) - https://forums.giantitp.com/showthread.php?591882-Need-a-character-background-written-up
The Lord of the Rings 5e has a system called "Shadow Points" based on the "Calling" (Class) you select. I would say that the DM and the player would need to have a good understanding of what the character wants and desires - and the usage of the One Ring, when wearing it, is like the devil's deal - where it makes it seem like it can come true, it just takes a terrible thing to make it happen, but that terrible thing will be worth it in the end (according to the corruption).
I would see this as Intelligence Savings Throws, at a high DC (and increasing the DC the more it is used). Failing the DC causes "Corruption" - and after so many Corruption, the player loses control of the character as it surrenders to the Shadow and the Enemy (Sauron). Similar to the Lycanthropy general rules, of when a character becomes a werewolf or a vampire, they technically (should) lose control of their character.
Check out my publication on DMs Guild: https://www.dmsguild.com/browse.php?author=Tawmis%20Logue
Check out my comedy web series - Neverending Nights: https://www.youtube.com/watch?v=8Wr4-u9-zw0&list=PLbRG7dzFI-u3EJd0usasgDrrFO3mZ1lOZ
Need a character story/background written up? I do it for free (but also take donations!) - https://forums.giantitp.com/showthread.php?591882-Need-a-character-background-written-up
QotD
What is your favorite biological warmachine?
example: The trolls in LOTR were biological siege engines.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
While the entire Tyranid race could be considered biological weapons, I particularly like the Bio-Titans from Warhammer 40k.
Also a small reminder that this is only part of the scouting fleets.
Hi, Iām DrakenBrine, hereās my Sig and characters
I am The Grand Envisioner!
Probably the oliphants.
But I do like the trolls in the Wingfeather Saga. They were used similarly to the trolls in LotR but they were actually tricked into serving Gnag the Nameless and really were contemplative souls who loved poetry.
DUNE sandworms. They have held my imagination since forever.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
gigantic versions of normal things.
love them
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Yeah 10/10
I'm fry, and I make doodles. That's why they call me FRY DOODLES. Also no pressure but check out my YouTube channel (Fry Doodles)
I'm a disabled, neurodivergent, artsy dumpster fire who's always open to chat or share a fun fact or two. Iām ace
I'm a sensitive little sad bean. But, I'm also god's favorite princess and the most interesting girl in the world.
Crafter of Constellations, vocaloid enjoyer, waluigiās #1 fan, space alien, and certified silly goose