Not too far off from the great valley of the late Herionidus, something begins to stir, causing the ground to violently shake and crack. Lava spews out from the deep fissures, before it and the surrounding rocks begin to fly up. The sky above darkness, the air becoming charged as winds howl and rage with the force of massive maelstrom and rain falls, stroking the rock and lava with unnatural force.
These volatile elements clash and swirl in the sky, the force of their collisions causing earthquakes, terrible lightnings strikes, volcanic eruptions, and sheer force winds to blast the surrounding area. As this terrible and awe inspiring display of elements chaos reaches its crescendo, they come together to form a new, greater being. Their body black and jagged like obsidian, tendrils whipping around as it glides effortlessly through the air, a storm of elements surrounding its colossal form.
They rise, the Primordial Aboleth, The Avatar of Elemental Chaos, That Which Commands the Fundamentals.
Not too far off from the great valley of the late Herionidus, something begins to stir, causing the ground to violently shake and crack. Lava spews out from the deep fissures, before it and the surrounding rocks begin to fly up. The sky above darkness, the air becoming charged as winds howl and rage with the force of massive maelstrom and rain falls, stroking the rock and lava with unnatural force.
These volatile elements clash and swirl in the sky, the force of their collisions causing earthquakes, terrible lightnings strikes, volcanic eruptions, and sheer force winds to blast the surrounding area. As this terrible and awe inspiring display of elements chaos reaches its crescendo, they come together to form a new, greater being. Their body black and jagged like obsidian, tendrils whipping around as it glides effortlessly through the air, a storm of elements surrounding its colossal form.
They rise, the Primordial Aboleth, The Avatar of Elemental Chaos, That Which Commands the Fundamentals.
Rise, Xezithic
One of the first things Xezithic sees is a strange being, floating at their eye level.
Rollback Post to RevisionRollBack
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
God of disease. Nurgul's weapon attacks deal an extra 6d6 necrotic damage (included in the attack).
Shapeshift. Nurgul shapeshifts into a Medium Humanoid or into a Swarm of Insects, or back into his true form. His statistics stay the same in each form except his size and monster type.
Unstoppable force. Difficult Terrain doesn't slow Nurgul's speed and Dangerous Terrain deals half damage to him.
Innate Spellcasting. Nurgul can innately cast the following spells. He uses Wisdom as his spellcasting modifier and doesn't require any material components: At will: Bestow Curse, Blight, Chill Touch, Raise Dead 3/day each: Circle of Death, Contagion 1/day: Abi-Dalzim's Horrid Wilting
Divine nature. Nurgul does not require food, water or sleep.
Actions
Multiattack. Nurgul makes 4 melee attacks. He can use his Innate Spellcasting in place of two of the attacks.
Nurgul can take up to 3 legendary actions at the end of another creature's turn. He regains spent legendary actions at the start of his turn
Infest (Costs 1 Action). Nurgul casts Infestation without any material, somatic or verbal components required.
Move (Costs 1 Action). Nurgul moves up to half his speed.
Pestilent Cloud (Costs 2 Actions). Nurgul releases a cloud of fetid smoke in a 60ft cone originating from himself. All creatures inside the cone must make a DC 24 CON save or take 40 (8d8) poison damage.
Mythic Actions
Nurgul can take 1 mythic action at the start of his turn if he has under half of his max HP remaining. He regains spent legendary actions after a long rest.
Pestilence Embodied (Costs 1 Action). Nurgul speaks a foul incantation. Until the start of his next turn, he halves all damage dealt against him, has advantage on all ability checks, is resistant to all damage, and the Pestilent Cloud Legendary action only costs one action.
*It’s a pretty good stat block, though maybe a bit bare on actions her can take. I should try to stay up my Greater Wills for fun*
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
God of disease. Nurgul's weapon attacks deal an extra 6d6 necrotic damage (included in the attack).
Shapeshift. Nurgul shapeshifts into a Medium Humanoid or into a Swarm of Insects, or back into his true form. His statistics stay the same in each form except his size and monster type.
Unstoppable force. Difficult Terrain doesn't slow Nurgul's speed and Dangerous Terrain deals half damage to him.
Innate Spellcasting. Nurgul can innately cast the following spells. He uses Wisdom as his spellcasting modifier and doesn't require any material components: At will: Bestow Curse, Blight, Chill Touch, Raise Dead 3/day each: Circle of Death, Contagion 1/day: Abi-Dalzim's Horrid Wilting
Divine nature. Nurgul does not require food, water or sleep.
Actions
Multiattack. Nurgul makes 4 melee attacks. He can use his Innate Spellcasting in place of two of the attacks.
Nurgul can take up to 3 legendary actions at the end of another creature's turn. He regains spent legendary actions at the start of his turn
Infest (Costs 1 Action). Nurgul casts Infestation without any material, somatic or verbal components required.
Move (Costs 1 Action). Nurgul moves up to half his speed.
Pestilent Cloud (Costs 2 Actions). Nurgul releases a cloud of fetid smoke in a 60ft cone originating from himself. All creatures inside the cone must make a DC 24 CON save or take 40 (8d8) poison damage.
Mythic Actions
Nurgul can take 1 mythic action at the start of his turn if he has under half of his max HP remaining. He regains spent legendary actions after a long rest.
Pestilence Embodied (Costs 1 Action). Nurgul speaks a foul incantation. Until the start of his next turn, he halves all damage dealt against him, has advantage on all ability checks, is resistant to all damage, and the Pestilent Cloud Legendary action only costs one action.
*It’s a pretty good stat block, though maybe a bit bare on actions her can take. I should try to stay up my Greater Wills for fun*
*Thankee. Yeah, he has very few actions, but with the amount of damage he does I don't think it's necessary to have more than one lol*
*Oh yeah, I calculated and he can do thousands of damage over 3 turns*
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
Not too far off from the great valley of the late Herionidus, something begins to stir, causing the ground to violently shake and crack. Lava spews out from the deep fissures, before it and the surrounding rocks begin to fly up. The sky above darkness, the air becoming charged as winds howl and rage with the force of massive maelstrom and rain falls, stroking the rock and lava with unnatural force.
These volatile elements clash and swirl in the sky, the force of their collisions causing earthquakes, terrible lightnings strikes, volcanic eruptions, and sheer force winds to blast the surrounding area. As this terrible and awe inspiring display of elements chaos reaches its crescendo, they come together to form a new, greater being. Their body black and jagged like obsidian, tendrils whipping around as it glides effortlessly through the air, a storm of elements surrounding its colossal form.
They rise, the Primordial Aboleth, The Avatar of Elemental Chaos, That Which Commands the Fundamentals.
Rise, Xezithic
One of the first things Xezithic sees is a strange being, floating at their eye level.
The massive Aboleth turns to behold this stranger, mouth opening slowly to speak, magma bubbling within as jagged obsidian glass spark with electricity. The beings voice is amorphous, a strange mix of scrapping stone, howling winds, crashing waves, and crackling fire.
Not too far off from the great valley of the late Herionidus, something begins to stir, causing the ground to violently shake and crack. Lava spews out from the deep fissures, before it and the surrounding rocks begin to fly up. The sky above darkness, the air becoming charged as winds howl and rage with the force of massive maelstrom and rain falls, stroking the rock and lava with unnatural force.
These volatile elements clash and swirl in the sky, the force of their collisions causing earthquakes, terrible lightnings strikes, volcanic eruptions, and sheer force winds to blast the surrounding area. As this terrible and awe inspiring display of elements chaos reaches its crescendo, they come together to form a new, greater being. Their body black and jagged like obsidian, tendrils whipping around as it glides effortlessly through the air, a storm of elements surrounding its colossal form.
They rise, the Primordial Aboleth, The Avatar of Elemental Chaos, That Which Commands the Fundamentals.
Rise, Xezithic
One of the first things Xezithic sees is a strange being, floating at their eye level.
The massive Aboleth turns to behold this stranger, mouth opening slowly to speak, magma bubbling within as jagged obsidian glass spark with electricity. The beings voice is amorphous, a strange mix of scrapping stone, howling winds, crashing waves, and crackling fire.
"I am The One With Many Names. You can call me the Fathomless."
*PLEASE PLEASE PLEASE TELL ME HOW TO DO THAT TEXT*
Rollback Post to RevisionRollBack
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
God of disease. Nurgul's weapon attacks deal an extra 6d6 necrotic damage (included in the attack).
Shapeshift. Nurgul shapeshifts into a Medium Humanoid or into a Swarm of Insects, or back into his true form. His statistics stay the same in each form except his size and monster type.
Unstoppable force. Difficult Terrain doesn't slow Nurgul's speed and Dangerous Terrain deals half damage to him.
Innate Spellcasting. Nurgul can innately cast the following spells. He uses Wisdom as his spellcasting modifier and doesn't require any material components: At will: Bestow Curse, Blight, Chill Touch, Raise Dead 3/day each: Circle of Death, Contagion 1/day: Abi-Dalzim's Horrid Wilting
Divine nature. Nurgul does not require food, water or sleep.
Actions
Multiattack. Nurgul makes 4 melee attacks. He can use his Innate Spellcasting in place of two of the attacks.
Nurgul can take up to 3 legendary actions at the end of another creature's turn. He regains spent legendary actions at the start of his turn
Infest (Costs 1 Action). Nurgul casts Infestation without any material, somatic or verbal components required.
Move (Costs 1 Action). Nurgul moves up to half his speed.
Pestilent Cloud (Costs 2 Actions). Nurgul releases a cloud of fetid smoke in a 60ft cone originating from himself. All creatures inside the cone must make a DC 24 CON save or take 40 (8d8) poison damage.
Mythic Actions
Nurgul can take 1 mythic action at the start of his turn if he has under half of his max HP remaining. He regains spent legendary actions after a long rest.
Pestilence Embodied (Costs 1 Action). Nurgul speaks a foul incantation. Until the start of his next turn, he halves all damage dealt against him, has advantage on all ability checks, is resistant to all damage, and the Pestilent Cloud Legendary action only costs one action.
*It’s a pretty good stat block, though maybe a bit bare on actions her can take. I should try to stay up my Greater Wills for fun*
*Thankee. Yeah, he has very few actions, but with the amount of damage he does I don't think it's necessary to have more than one lol*
*Oh yeah, I calculated and he can do thousands of damage over 3 turns*
*Thats a fair point, his regular attacks are very strong, especially with that extra necrotic damage*
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
God of disease. Nurgul's weapon attacks deal an extra 6d6 necrotic damage (included in the attack).
Shapeshift. Nurgul shapeshifts into a Medium Humanoid or into a Swarm of Insects, or back into his true form. His statistics stay the same in each form except his size and monster type.
Unstoppable force. Difficult Terrain doesn't slow Nurgul's speed and Dangerous Terrain deals half damage to him.
Innate Spellcasting. Nurgul can innately cast the following spells. He uses Wisdom as his spellcasting modifier and doesn't require any material components: At will: Bestow Curse, Blight, Chill Touch, Raise Dead 3/day each: Circle of Death, Contagion 1/day: Abi-Dalzim's Horrid Wilting
Divine nature. Nurgul does not require food, water or sleep.
Actions
Multiattack. Nurgul makes 4 melee attacks. He can use his Innate Spellcasting in place of two of the attacks.
Nurgul can take up to 3 legendary actions at the end of another creature's turn. He regains spent legendary actions at the start of his turn
Infest (Costs 1 Action). Nurgul casts Infestation without any material, somatic or verbal components required.
Move (Costs 1 Action). Nurgul moves up to half his speed.
Pestilent Cloud (Costs 2 Actions). Nurgul releases a cloud of fetid smoke in a 60ft cone originating from himself. All creatures inside the cone must make a DC 24 CON save or take 40 (8d8) poison damage.
Mythic Actions
Nurgul can take 1 mythic action at the start of his turn if he has under half of his max HP remaining. He regains spent legendary actions after a long rest.
Pestilence Embodied (Costs 1 Action). Nurgul speaks a foul incantation. Until the start of his next turn, he halves all damage dealt against him, has advantage on all ability checks, is resistant to all damage, and the Pestilent Cloud Legendary action only costs one action.
*It’s a pretty good stat block, though maybe a bit bare on actions her can take. I should try to stay up my Greater Wills for fun*
*Thankee. Yeah, he has very few actions, but with the amount of damage he does I don't think it's necessary to have more than one lol*
*Oh yeah, I calculated and he can do thousands of damage over 3 turns*
*Thats a fair point, his regular attacks are very strong, especially with that extra necrotic damage*
*Im using a text generator, Lingo Jam. Though I seem to be getting my messages blocked as spam if I use it too much so I’m not sure if I’m going to keep using it.*
God of disease. Nurgul's weapon attacks deal an extra 6d6 necrotic damage (included in the attack).
Shapeshift. Nurgul shapeshifts into a Medium Humanoid or into a Swarm of Insects, or back into his true form. His statistics stay the same in each form except his size and monster type.
Unstoppable force. Difficult Terrain doesn't slow Nurgul's speed and Dangerous Terrain deals half damage to him.
Innate Spellcasting. Nurgul can innately cast the following spells. He uses Wisdom as his spellcasting modifier and doesn't require any material components: At will: Bestow Curse, Blight, Chill Touch, Raise Dead 3/day each: Circle of Death, Contagion 1/day: Abi-Dalzim's Horrid Wilting
Divine nature. Nurgul does not require food, water or sleep.
Actions
Multiattack. Nurgul makes 4 melee attacks. He can use his Innate Spellcasting in place of two of the attacks.
Nurgul can take up to 3 legendary actions at the end of another creature's turn. He regains spent legendary actions at the start of his turn
Infest (Costs 1 Action). Nurgul casts Infestation without any material, somatic or verbal components required.
Move (Costs 1 Action). Nurgul moves up to half his speed.
Pestilent Cloud (Costs 2 Actions). Nurgul releases a cloud of fetid smoke in a 60ft cone originating from himself. All creatures inside the cone must make a DC 24 CON save or take 40 (8d8) poison damage.
Mythic Actions
Nurgul can take 1 mythic action at the start of his turn if he has under half of his max HP remaining. He regains spent legendary actions after a long rest.
Pestilence Embodied (Costs 1 Action). Nurgul speaks a foul incantation. Until the start of his next turn, he halves all damage dealt against him, has advantage on all ability checks, is resistant to all damage, and the Pestilent Cloud Legendary action only costs one action.
*It’s a pretty good stat block, though maybe a bit bare on actions her can take. I should try to stay up my Greater Wills for fun*
*Thankee. Yeah, he has very few actions, but with the amount of damage he does I don't think it's necessary to have more than one lol*
*Oh yeah, I calculated and he can do thousands of damage over 3 turns*
*Thats a fair point, his regular attacks are very strong, especially with that extra necrotic damage*
*Im using a text generator, Lingo Jam. Though I seem to be getting my messages blocked as spam if I use it too much so I’m not sure if I’m going to keep using it.*
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
God of disease. Nurgul's weapon attacks deal an extra 6d6 necrotic damage (included in the attack).
Shapeshift. Nurgul shapeshifts into a Medium Humanoid or into a Swarm of Insects, or back into his true form. His statistics stay the same in each form except his size and monster type.
Unstoppable force. Difficult Terrain doesn't slow Nurgul's speed and Dangerous Terrain deals half damage to him.
Innate Spellcasting. Nurgul can innately cast the following spells. He uses Wisdom as his spellcasting modifier and doesn't require any material components: At will: Bestow Curse, Blight, Chill Touch, Raise Dead 3/day each: Circle of Death, Contagion 1/day: Abi-Dalzim's Horrid Wilting
Divine nature. Nurgul does not require food, water or sleep.
Actions
Multiattack. Nurgul makes 4 melee attacks. He can use his Innate Spellcasting in place of two of the attacks.
Nurgul can take up to 3 legendary actions at the end of another creature's turn. He regains spent legendary actions at the start of his turn
Infest (Costs 1 Action). Nurgul casts Infestation without any material, somatic or verbal components required.
Move (Costs 1 Action). Nurgul moves up to half his speed.
Pestilent Cloud (Costs 2 Actions). Nurgul releases a cloud of fetid smoke in a 60ft cone originating from himself. All creatures inside the cone must make a DC 24 CON save or take 40 (8d8) poison damage.
Mythic Actions
Nurgul can take 1 mythic action at the start of his turn if he has under half of his max HP remaining. He regains spent legendary actions after a long rest.
Pestilence Embodied (Costs 1 Action). Nurgul speaks a foul incantation. Until the start of his next turn, he halves all damage dealt against him, has advantage on all ability checks, is resistant to all damage, and the Pestilent Cloud Legendary action only costs one action.
*It’s a pretty good stat block, though maybe a bit bare on actions her can take. I should try to stay up my Greater Wills for fun*
*Thankee. Yeah, he has very few actions, but with the amount of damage he does I don't think it's necessary to have more than one lol*
*Oh yeah, I calculated and he can do thousands of damage over 3 turns*
*Thats a fair point, his regular attacks are very strong, especially with that extra necrotic damage*
*Im using a text generator, Lingo Jam. Though I seem to be getting my messages blocked as spam if I use it too much so I’m not sure if I’m going to keep using it.*
Xezithic begins to slowly swim high up in the sky, heading towards the Valley, bringing a downpour of warm, fresh rain and the drumming strikes of a thunderstorm. Lightning streaks across the sky in a frightful yet dazzling display.
The Aboleth let’s out a deep bellowing sound, which reverberates through the ground and being felt by all the living creatures below. It’s like a deep whale’s call, primal and hymnal .
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Xezithic begins to slowly swim high up in the sky, heading towards the Valley, bringing a downpour of warm, fresh rain and the drumming strikes of a thunderstorm. Lightning streaks across the sky in a frightful yet dazzling display.
The Aboleth let’s out a deep bellowing sound, which reverberates through the ground and being felt by all the living creatures below. It’s like a deep whale’s call, primal and hymnal .
Two of the gravediggers, just outside their crypt, look to Xezithic with curiosity. They look thinner, slightly starved.
Xezithic begins to slowly swim high up in the sky, heading towards the Valley, bringing a downpour of warm, fresh rain and the drumming strikes of a thunderstorm. Lightning streaks across the sky in a frightful yet dazzling display.
The Aboleth let’s out a deep bellowing sound, which reverberates through the ground and being felt by all the living creatures below. It’s like a deep whale’s call, primal and hymnal .
Two of the gravediggers, just outside their crypt, look to Xezithic with curiosity. They look thinner, slightly starved.
The creature continues to glide in the sky, the rain saturating the valley. The river swells with the additional water. Occasionally lightning would strike at the group, causing sparks before being doused by he rain.
*I don’t know when the last time it has rained here, so not sure how it will effect the land*
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Xezithic begins to slowly swim high up in the sky, heading towards the Valley, bringing a downpour of warm, fresh rain and the drumming strikes of a thunderstorm. Lightning streaks across the sky in a frightful yet dazzling display.
The Aboleth let’s out a deep bellowing sound, which reverberates through the ground and being felt by all the living creatures below. It’s like a deep whale’s call, primal and hymnal .
Two of the gravediggers, just outside their crypt, look to Xezithic with curiosity. They look thinner, slightly starved.
The creature continues to glide in the sky, the rain saturating the valley. The river swells with the additional water. Occasionally lightning would strike at the group, causing sparks before being doused by he rain.
*I don’t know when the last time it has rained here, so not sure how it will effect the land*
*it probably doesn’t rain often but the land is already pretty wet because of the giant river flowing through the entire valley, it’ll probably just cause a bit of flooding*
they flee at the sight of sparks, jumping back and hissing.
the Herionidians welcome rain, allowing them to collect more water without having to directly approach the tiger, where they could possibly be easy targets.
Xezithic begins to slowly swim high up in the sky, heading towards the Valley, bringing a downpour of warm, fresh rain and the drumming strikes of a thunderstorm. Lightning streaks across the sky in a frightful yet dazzling display.
The Aboleth let’s out a deep bellowing sound, which reverberates through the ground and being felt by all the living creatures below. It’s like a deep whale’s call, primal and hymnal .
Two of the gravediggers, just outside their crypt, look to Xezithic with curiosity. They look thinner, slightly starved.
The creature continues to glide in the sky, the rain saturating the valley. The river swells with the additional water. Occasionally lightning would strike at the group, causing sparks before being doused by he rain.
*I don’t know when the last time it has rained here, so not sure how it will effect the land*
*it probably doesn’t rain often but the land is already pretty wet because of the giant river flowing through the entire valley, it’ll probably just cause a bit of flooding*
they flee at the sight of sparks, jumping back and hissing.
the Herionidians welcome rain, allowing them to collect more water without having to directly approach the tiger, where they could possibly be easy targets.
The Primal Aboleth would circle around the valley for a bit, though it stays clear of the large tree at its center. Eventually finding a suitable spot, it descends, diving into an open and empty field and through the ground, forming a crater and shaking that lands nearby. The crater would soon fill with water, creating a large lake.
Xezithic begins to slowly swim high up in the sky, heading towards the Valley, bringing a downpour of warm, fresh rain and the drumming strikes of a thunderstorm. Lightning streaks across the sky in a frightful yet dazzling display.
The Aboleth let’s out a deep bellowing sound, which reverberates through the ground and being felt by all the living creatures below. It’s like a deep whale’s call, primal and hymnal .
Two of the gravediggers, just outside their crypt, look to Xezithic with curiosity. They look thinner, slightly starved.
The creature continues to glide in the sky, the rain saturating the valley. The river swells with the additional water. Occasionally lightning would strike at the group, causing sparks before being doused by he rain.
*I don’t know when the last time it has rained here, so not sure how it will effect the land*
*it probably doesn’t rain often but the land is already pretty wet because of the giant river flowing through the entire valley, it’ll probably just cause a bit of flooding*
they flee at the sight of sparks, jumping back and hissing.
the Herionidians welcome rain, allowing them to collect more water without having to directly approach the tiger, where they could possibly be easy targets.
The Primal Aboleth would circle around the valley for a bit, though it stays clear of the large tree at its center. Eventually finding a suitable spot, it descends, diving into an open and empty field and through the ground, forming a crater and shaking that lands nearby. The crater would soon fill with water, creating a large lake.
After a few moments, the lake trembles, before a molten island with a volcano rises from its center, as a massive swirling storm encircles it as large chunks of earth float ups be dance around like moving platforms. The Primordial Aboleth emerges from the mountainous volcanic crater at the island’s center.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
The Fathomless is committing a ritual to lay down the first magic nexus outside the City of Order.
Kagorax is just stalking around.
Rollback Post to RevisionRollBack
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
I like cheese.
To post a comment, please login or register a new account.
Not too far off from the great valley of the late Herionidus, something begins to stir, causing the ground to violently shake and crack. Lava spews out from the deep fissures, before it and the surrounding rocks begin to fly up. The sky above darkness, the air becoming charged as winds howl and rage with the force of massive maelstrom and rain falls, stroking the rock and lava with unnatural force.
These volatile elements clash and swirl in the sky, the force of their collisions causing earthquakes, terrible lightnings strikes, volcanic eruptions, and sheer force winds to blast the surrounding area. As this terrible and awe inspiring display of elements chaos reaches its crescendo, they come together to form a new, greater being. Their body black and jagged like obsidian, tendrils whipping around as it glides effortlessly through the air, a storm of elements surrounding its colossal form.
They rise, the Primordial Aboleth, The Avatar of Elemental Chaos, That Which Commands the Fundamentals.
Rise, Xezithic
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
One of the first things Xezithic sees is a strange being, floating at their eye level.
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
I like cheese.
*It’s a pretty good stat block, though maybe a bit bare on actions her can take. I should try to stay up my Greater Wills for fun*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
*Thankee. Yeah, he has very few actions, but with the amount of damage he does I don't think it's necessary to have more than one lol*
*Oh yeah, I calculated and he can do thousands of damage over 3 turns*
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
I like cheese.
The massive Aboleth turns to behold this stranger, mouth opening slowly to speak, magma bubbling within as jagged obsidian glass spark with electricity. The beings voice is amorphous, a strange mix of scrapping stone, howling winds, crashing waves, and crackling fire.
W̷͙̜̒̆̈́̐͋h̷̩͖͕͊͛o̸̡̪͊͝…̶̱͈̣̐̾̐͜͝.̶͕̠̅̽̈́.̴̬̌̐̄̅̈́ä̸̖̲́r̸͚͇͈̉e̶͓͊́̔͂͒́…̴̧͖͚́̈́̋̈̏́͜.̶̡̟̲̹̝͎͒̉̋͌̆̚.̸̛̜̒̽y̴̜̣̰͔̽ǒ̴̦͎͔̀̿̓͛͜͝ú̸͖͈͈…̵̲̲̭̌̿.̸̧͍̮̘̯͍̊?̸̘͈̱̈́͗ͅ”̷̡̢̱̰̘̞̐́̑
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
"I am The One With Many Names. You can call me the Fathomless."
*PLEASE PLEASE PLEASE TELL ME HOW TO DO THAT TEXT*
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
I like cheese.
*Thats a fair point, his regular attacks are very strong, especially with that extra necrotic damage*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
*Im using a text generator, Lingo Jam. Though I seem to be getting my messages blocked as spam if I use it too much so I’m not sure if I’m going to keep using it.*
F̴͉̋à̵̢ṱ̸͝ḧ̴̤o̸̲͒m̴͕̓ļ̵̉ḛ̶͠ṡ̶̠š̴̮…̶̦̒.̸̯͊.̷͎͋I̵̮̍ ̶̼̀ä̸͜m̸̺̽ ̵̝̆T̸̬̓h̴̟̐a̶͓͛t̸̩̑ ̸̩̔W̶̝̊h̸̬͝î̷͍c̸̘̀h̶̖͛ ̷̤̍C̵̥̔ǒ̶̙m̴͔̽m̴̧̄ạ̷͂n̴͔̾d̶͙̚š̵̨ ̵͓̈́T̴̥̆h̸̞̉e̶͈̓ ̶̒͜F̵͖͘ư̵̱n̷̙̅d̴̥̏a̶̜̽m̶͓̍ä̸͔́ǹ̷͚ȅ̴̯t̷͇̆a̴̢̕l̶͙͝…̶̢̈́.̷̱͛.̷̤͘b̸͎̄u̴̯̎ț̴̑ ̸͍͘i̴̥̎ǹ̸̦ ̶̟̈́m̵̫̚y̴̢̍ ̶͎̓t̸̟͝ö̷͙́n̶̗̓g̷͕̽u̷͇͗ĕ̶̤…̸͙̕.̸̮̓I̷̭̐ ̵͇̚a̶̼̕m̵̥̑ ̸͈̂ń̶͙a̶̤͛m̶̩͂ė̷̼d̵͈̿…̸͖̈́.̴͔̎ ̶̘̒X̷̲͌è̸̹ẕ̴̆i̶̳͊t̸͕̒h̵͖̿i̸͉͒c̵͙̊
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
"Iɳƚҽɾҽʂƚιɳɠ."
*I kinda gtg unfortunatly*
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
I like cheese.
*All good, see ya*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Xezithic begins to slowly swim high up in the sky, heading towards the Valley, bringing a downpour of warm, fresh rain and the drumming strikes of a thunderstorm. Lightning streaks across the sky in a frightful yet dazzling display.
The Aboleth let’s out a deep bellowing sound, which reverberates through the ground and being felt by all the living creatures below. It’s like a deep whale’s call, primal and hymnal .
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Two of the gravediggers, just outside their crypt, look to Xezithic with curiosity. They look thinner, slightly starved.
The creature continues to glide in the sky, the rain saturating the valley. The river swells with the additional water. Occasionally lightning would strike at the group, causing sparks before being doused by he rain.
*I don’t know when the last time it has rained here, so not sure how it will effect the land*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
*it probably doesn’t rain often but the land is already pretty wet because of the giant river flowing through the entire valley, it’ll probably just cause a bit of flooding*
they flee at the sight of sparks, jumping back and hissing.
the Herionidians welcome rain, allowing them to collect more water without having to directly approach the tiger, where they could possibly be easy targets.
The Primal Aboleth would circle around the valley for a bit, though it stays clear of the large tree at its center. Eventually finding a suitable spot, it descends, diving into an open and empty field and through the ground, forming a crater and shaking that lands nearby. The crater would soon fill with water, creating a large lake.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
After a few moments, the lake trembles, before a molten island with a volcano rises from its center, as a massive swirling storm encircles it as large chunks of earth float ups be dance around like moving platforms. The Primordial Aboleth emerges from the mountainous volcanic crater at the island’s center.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Tiku stares around in the swamp
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Nurgul is working on a secret project.
The Fathomless is committing a ritual to lay down the first magic nexus outside the City of Order.
Kagorax is just stalking around.
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
I like cheese.
Tiku is staring
"What the [🦆🦆🦆🦆] is happening here?"
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
He turns slightly. "Pardon?"
*Desc: *
Hi! I'm EJO. I am a silly billy who forgets to play Genshin Impact every day and totally DOESN'T simp for at least three different ninja girls. Some other facts about me:
Milio has been ditched. Now Xerath is my friend.
My average accuracy in Marvel Rivals is about 15%.
I like cheese.