whenever you take a long rest make a dc 12 con save on a failiure the long rest is treated as a short rest for you otherwise when the rest is over you gain inspiration
the following have made it into the table 93 more to go!
3 curse of sticky fingers
25 curse of cracking hands
37 curse of deadly words
49 curse of magnetic luck
51 the curse of elf love
72 the curse of bad rest
83 curse of healing strikes
i fixed the curse of blindness btw
Curse of Fangs
You have a -1 to Charisma skill checks, as large fangs grow from your incisors. You may make unarmed strikes using your fangs. Your attack modifier for this attack is your Strength modifier + your proficiency modifier. The damage for this attack is 1d6 + your Strength modifier.
your int and charisma each go up by 1 whenever you take a long rest you must make a dc 14 wisdom save or gain a form of long term madness (dont be surprised if you become the party meme if you dont got good wis saves)
Each day, roll 1d10. On a 1, the character can jump 5 times their normal jump height/distance, and don't take fall damage. On a 2, the character's head shrinks, giving them a higher-pitched voice. On a 3, the character has 3 times their normal movement speed. On a 4, everyone/thing within 50 feet of the character is in zero-gravity. On a 5, the character's head grows larger, giving them a deeper voice. On a 6, the character can become invulnerable for any 3 consecutive rounds they choose that day. On a 7, each attack the character makes, if it hits, counts as a crit. On an 8, the character can choose to activate the dance-off once that day. When they do, everyone within 100 ft. of the character immediately starts dancing. Anyone who's dancing, including the character and the rest of the party, has to make a DC 15 performance check each round for 5 rounds or take 6d4 psychic damage. On a 9, roll 1d4. On a 1, every member of the party lights on fire, dealing 4d6 fire damage every turn that they don't put out the fire. On a 2, every member of the party starts bleeding, dealing 4d4 piercing damage on each of the 3 turns they bleed for. On a 3, everyone in the party takes double damage for 5 turns. On a 4, 2d6 ghosts appear in the area. Anyone within 10 fy. of the ghosts become frightened of them. The ghosts just float around, not attacking. On a 10, reroll twice. Any effects caused by this curse are removed at the beginning of each day.
Each day, roll 1d10. On a 1, the character can jump 5 times their normal jump height/distance, and don't take fall damage. On a 2, the character's head shrinks, giving them a higher-pitched voice. On a 3, the character has 3 times their normal movement speed. On a 4, everyone/thing within 50 feet of the character is in zero-gravity. On a 5, the character's head grows larger, giving them a deeper voice. On a 6, the character can become invulnerable for any 3 consecutive rounds they choose that day. On a 7, each attack the character makes, if it hits, counts as a crit. On an 8, the character can choose to activate the dance-off once that day. When they do, everyone within 100 ft. of the character immediately starts dancing. Anyone who's dancing, including the character and the rest of the party, has to make a DC 15 performance check each round for 5 rounds or take 6d4 psychic damage. On a 9, roll 1d4. On a 1, every member of the party lights on fire, dealing 4d6 fire damage every turn that they don't put out the fire. On a 2, every member of the party starts bleeding, dealing 4d4 piercing damage on each of the 3 turns they bleed for. On a 3, everyone in the party takes double damage for 5 turns. On a 4, 2d6 ghosts appear in the area. Anyone within 10 fy. of the ghosts become frightened of them. The ghosts just float around, not attacking. On a 10, reroll twice. Any effects caused by this curse are removed at the beginning of each day.
Each day, roll 1d10. On a 1, the character can jump 5 times their normal jump height/distance, and don't take fall damage. On a 2, the character's head shrinks, giving them a higher-pitched voice. On a 3, the character has 3 times their normal movement speed. On a 4, everyone/thing within 50 feet of the character is in zero-gravity. On a 5, the character's head grows larger, giving them a deeper voice. On a 6, the character can become invulnerable for any 3 consecutive rounds they choose that day. On a 7, each attack the character makes, if it hits, counts as a crit. On an 8, the character can choose to activate the dance-off once that day. When they do, everyone within 100 ft. of the character immediately starts dancing. Anyone who's dancing, including the character and the rest of the party, has to make a DC 15 performance check each round for 5 rounds or take 6d4 psychic damage. On a 9, roll 1d4. On a 1, every member of the party lights on fire, dealing 4d6 fire damage every turn that they don't put out the fire. On a 2, every member of the party starts bleeding, dealing 4d4 piercing damage on each of the 3 turns they bleed for. On a 3, everyone in the party takes double damage for 5 turns. On a 4, 2d6 ghosts appear in the area. Anyone within 10 fy. of the ghosts become frightened of them. The ghosts just float around, not attacking. On a 10, reroll twice. Any effects caused by this curse are removed at the beginning of each day.
also known as the curse of dm confusion
Nah, it's named after The Necromancer of No Refunds.
After you make an attack roll on your turn, you roll a d20. On a 10 or lower, you enter the Ethereal plane for one turn. While in the Ethereal plane, you can see things happening in the Material plane cast in shades of gray, and may move up to 10 feet in any direction while in the Ethereal plane. You may choose to willingly fail this roll.
the undead always want to kill you you must roll a d20 every 24 hours any thing below 10 they will fight you anything over 10 will let them become your slaves if you roll a ten they will leave you alone for 24 hours
but wheres the upside of the curse?
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
i didn't realize there was supposed to be an upside to a curse
Come participate in the Competition of the Finest Brews, Edition XXVIII?
My homebrew stuff:
Spells, Monsters, Magic Items, Feats, Subclasses.
I am an Archfey, but nobody seems to notice.
Extended Signature
curse of healing strikes number is 83
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
well you do now
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
curse of bad rest
whenever you take a long rest make a dc 12 con save on a failiure the long rest is treated as a short rest for you otherwise when the rest is over you gain inspiration
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
the curse of bad rest number is 72
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
the following have made it into the table 93 more to go!
3 curse of sticky fingers
25 curse of cracking hands
37 curse of deadly words
49 curse of magnetic luck
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
i fixed the curse of blindness btw
Curse of Fangs
You have a -1 to Charisma skill checks, as large fangs grow from your incisors. You may make unarmed strikes using your fangs. Your attack modifier for this attack is your Strength modifier + your proficiency modifier. The damage for this attack is 1d6 + your Strength modifier.
Come participate in the Competition of the Finest Brews, Edition XXVIII?
My homebrew stuff:
Spells, Monsters, Magic Items, Feats, Subclasses.
I am an Archfey, but nobody seems to notice.
Extended Signature
curse of the broken mind
your int and charisma each go up by 1 whenever you take a long rest you must make a dc 14 wisdom save or gain a form of long term madness (dont be surprised if you become the party meme if you dont got good wis saves)
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
Curse of Merasmus
Each day, roll 1d10. On a 1, the character can jump 5 times their normal jump height/distance, and don't take fall damage. On a 2, the character's head shrinks, giving them a higher-pitched voice. On a 3, the character has 3 times their normal movement speed. On a 4, everyone/thing within 50 feet of the character is in zero-gravity. On a 5, the character's head grows larger, giving them a deeper voice. On a 6, the character can become invulnerable for any 3 consecutive rounds they choose that day. On a 7, each attack the character makes, if it hits, counts as a crit. On an 8, the character can choose to activate the dance-off once that day. When they do, everyone within 100 ft. of the character immediately starts dancing. Anyone who's dancing, including the character and the rest of the party, has to make a DC 15 performance check each round for 5 rounds or take 6d4 psychic damage. On a 9, roll 1d4. On a 1, every member of the party lights on fire, dealing 4d6 fire damage every turn that they don't put out the fire. On a 2, every member of the party starts bleeding, dealing 4d4 piercing damage on each of the 3 turns they bleed for. On a 3, everyone in the party takes double damage for 5 turns. On a 4, 2d6 ghosts appear in the area. Anyone within 10 fy. of the ghosts become frightened of them. The ghosts just float around, not attacking. On a 10, reroll twice. Any effects caused by this curse are removed at the beginning of each day.
Looking for a campaign? Or, perhaps, trying to start one? Come join Rolegate! Just send me a friend request (same name as here) and I'll help you get started!
Ducks are just geese lite. Focus on the future. It'll become the past soon enough.
Istari and White Counsel in Club. Not the wish-granter of a thread.
Become a Plague Doctor today!
Join the Knights of the Random Table and Calius and Kothar Industries!
Homebrew: Artifact, Dungeon
May be offline due to school
also known as the curse of dm confusion
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
Nah, it's named after The Necromancer of No Refunds.
Looking for a campaign? Or, perhaps, trying to start one? Come join Rolegate! Just send me a friend request (same name as here) and I'll help you get started!
Ducks are just geese lite. Focus on the future. It'll become the past soon enough.
Istari and White Counsel in Club. Not the wish-granter of a thread.
Become a Plague Doctor today!
Join the Knights of the Random Table and Calius and Kothar Industries!
Homebrew: Artifact, Dungeon
May be offline due to school
Curse of Blinking
After you make an attack roll on your turn, you roll a d20. On a 10 or lower, you enter the Ethereal plane for one turn. While in the Ethereal plane, you can see things happening in the Material plane cast in shades of gray, and may move up to 10 feet in any direction while in the Ethereal plane. You may choose to willingly fail this roll.
Come participate in the Competition of the Finest Brews, Edition XXVIII?
My homebrew stuff:
Spells, Monsters, Magic Items, Feats, Subclasses.
I am an Archfey, but nobody seems to notice.
Extended Signature
Curse of Fangs 11
Curse of the broken mind 7
Curse of DM confusion 78
Curse of Blinking 24
curse of daily curses 1
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
88 more to go!!!
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
if you roll a 2 or 4 you roll again if you roll a 99 you get no curse
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
85 more to go
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
curse of the fallen
the undead always want to kill you you must roll a d20 every 24 hours any thing below 10 they will fight you anything over 10 will let them become your slaves if you roll a ten they will leave you alone for 24 hours
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
curse of the fallen 5
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links
curse of blindness 6
joined the cult of dino
the summoner of banana demons
Current projects; THE CURSED TABLE OF CURSES link here ---> https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/98459-the-cursed-table-of-curses
current threads; movie-discrediter, the book of knoledge, ninjago fan club, insecurities-be-damned by the way these are links