he/him asexual panromantic legally certified dumb piece of shit who will **** around and find out, one way or another Monster Hunter fan (Stygian Zinogre and Ivory Lagiacrus are kickass; change my mind)
"I'm not evil, I'm just a problem. Like, the government is aware of that fact, but since I'm never a high priority, I'm constantly just a significant inconvenience to society."
<This seems funny, not sure it'll catch on though>
So, the rogue and the bard decided to go robbing some people. Of course, my character (a wizard) was not happy about this. We were all level one at this point. I go and wallop the rogue upside the head with a club + truestrike + shillelagh, dealing maximum damage possible and one shotting the Rogue. Then I tossed her in prison.
I have a character that can interpose to take damage for other characters. I've been using it to protect the monk from our blaster's fireballs, and they both count on me for this.
One day, I could just... not.
Blaster: "Tank, I'm casting fireball" Me: "Yes, you are. I'm not doing anything." Monk: "Wait. WAIT." Blaster: "Nothing personal, kid."
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Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Waiting for your DM to include some downtime in the campaign, a month works best, then declaring (first to the DM at the start of downtime, then to the party at the end) that you, the party cleric, has been casting animate dead, but never using it to reassert control over old summons, thus spawning a small army of ~60 skeletons that randomly overwhelm local villages.
Life Cleric works well for surprise factor if you can avoid getting your powers rescinded, but non-necromancer wizard also can do well as you can make the skeletons suspiciously well equipped via usage of fabricate
Even better if your campaign has easy access to magic items. No one else is going to be happy in your party when the skeleton's +1 bow spam puts down the party fighter before he gets a turn.
Rollback Post to RevisionRollBack
[roll]7d6[/roll]
Every post these dice roll increasing my chances of winning the yahtzee thread (I wish (wait not the twist the wish threa-!))
Ok, this is something I learned in 3.5e, apparently scorching ray was a really cracked spell. So a friend took split ray, twin spell, and put a bunch of slots into scorching ray, then just deleted people's hp. At one point combat became nothing more than stall until this man can do his thing...
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Hi, I'm Anders. I like wreaking havoc in TTRPGs and listening to Swedish Death Metal. I currently am in the process of starting a campaign, GMed by your's truly. Entombed is a great band, you should check 'em out.
*Ahem* Play as a Monk, then have the party wizard cast magic missile and hit you with one dart. Use deflect energy, and proceed to reflect 2d12 force damage towards the nearest enemy.
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I'm just your everyday dungeon master. Ignore that jar full of souls. And those bones in the corner are just props, don't worry. I'm definitely NOT a lich. Definitely.
Yes, I like beholders. Yes, I curated an exquisite personality for commoner #2864. Yes, my catchphrase is "are you sure?"
Play as a Wizard lvl 7 or more.... use some spellslots just to cast Mold Earth and create a hole enough deep & thin just to be used as ""an improvised trap""... throw there the ammount of caltrops you can carry. Then place some leafs or cutted bushes at the top just to make that TRAP enough hidden to not be easily spotted.
And the most important thing.............. The more closer to the doors you place that ""IMPROVISED TRAP"" the more funny it will be.
Aren't the Wizards just ""tools"" ??? Aren't the Wizards just FireBall practicers ??? ............... I hope this tip is well served in a silver plate, bro.....
Me (DM): The marketeer just slapped a kid, what do you do?
Player: Is he talking?
Me (DM): Yes
Player: "I cast Create food and water"
Me (DM): "You can't do that!"
Player: "The spell says I can cast it anywhere I can see"
Me (DM): "Fine, but you have to roll a Nat 20"
Player: *Proceeds to roll a Nat 20*
Me (DM): *blinks twice"
Marketeer: *Blows up internally from so much food being conjured in his body*
Rollback Post to RevisionRollBack
I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
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I'll start.
Fighter: *dying from horrible injuries*
Cleric: *starts healing Fighter*
Me (Warlock): *sips drink irl*
Me (Warlock): *points at Cleric and Fighter*
Me (Warlock): Counterspell.
Everyone else at the table:
he/him
asexual panromantic
legally certified dumb piece of shit who will **** around and find out, one way or another
Monster Hunter fan (Stygian Zinogre and Ivory Lagiacrus are kickass; change my mind)
"I'm not evil, I'm just a problem. Like, the government is aware of that fact, but since I'm never a high priority, I'm constantly just a significant inconvenience to society."
<This seems funny, not sure it'll catch on though>
So, the rogue and the bard decided to go robbing some people. Of course, my character (a wizard) was not happy about this. We were all level one at this point. I go and wallop the rogue upside the head with a club + truestrike + shillelagh, dealing maximum damage possible and one shotting the Rogue. Then I tossed her in prison.
Roll for Initiative: [roll]1d20+7[/roll]
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
I have a character that can interpose to take damage for other characters. I've been using it to protect the monk from our blaster's fireballs, and they both count on me for this.
One day, I could just... not.
Blaster: "Tank, I'm casting fireball"
Me: "Yes, you are. I'm not doing anything."
Monk: "Wait. WAIT."
Blaster: "Nothing personal, kid."
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Waiting for your DM to include some downtime in the campaign, a month works best, then declaring (first to the DM at the start of downtime, then to the party at the end) that you, the party cleric, has been casting animate dead, but never using it to reassert control over old summons, thus spawning a small army of ~60 skeletons that randomly overwhelm local villages.
Life Cleric works well for surprise factor if you can avoid getting your powers rescinded, but non-necromancer wizard also can do well as you can make the skeletons suspiciously well equipped via usage of fabricate
Even better if your campaign has easy access to magic items. No one else is going to be happy in your party when the skeleton's +1 bow spam puts down the party fighter before he gets a turn.
[roll]7d6[/roll]
Every post these dice roll increasing my chances of winning the yahtzee thread (I wish (wait not the twist the wish threa-!))
Drummer Generated Title
After having been invited to include both here, I now combine the "PM me CHEESE 🧀 and tomato into PM me "PIZZA🍕"
Ok, this is something I learned in 3.5e, apparently scorching ray was a really cracked spell. So a friend took split ray, twin spell, and put a bunch of slots into scorching ray, then just deleted people's hp. At one point combat became nothing more than stall until this man can do his thing...
Hi, I'm Anders. I like wreaking havoc in TTRPGs and listening to Swedish Death Metal. I currently am in the process of starting a campaign, GMed by your's truly. Entombed is a great band, you should check 'em out.
Peace, love, and death metal my friends
-Anders
*Ahem* Play as a Monk, then have the party wizard cast magic missile and hit you with one dart. Use deflect energy, and proceed to reflect 2d12 force damage towards the nearest enemy.
I'm just your everyday dungeon master. Ignore that jar full of souls. And those bones in the corner are just props, don't worry. I'm definitely NOT a lich. Definitely.
Yes, I like beholders. Yes, I curated an exquisite personality for commoner #2864. Yes, my catchphrase is "are you sure?"
.-. .- -. -.. --- -- / -- --- .-. ... . / -.-. --- -.. . .-.-.-
Play as a Wizard lvl 7 or more.... use some spellslots just to cast Mold Earth and create a hole enough deep & thin just to be used as ""an improvised trap""... throw there the ammount of caltrops you can carry. Then place some leafs or cutted bushes at the top just to make that TRAP enough hidden to not be easily spotted.
And the most important thing.............. The more closer to the doors you place that ""IMPROVISED TRAP"" the more funny it will be.
Aren't the Wizards just ""tools"" ??? Aren't the Wizards just FireBall practicers ??? ............... I hope this tip is well served in a silver plate, bro.....
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
Me (DM): The marketeer just slapped a kid, what do you do?
Player: Is he talking?
Me (DM): Yes
Player: "I cast Create food and water"
Me (DM): "You can't do that!"
Player: "The spell says I can cast it anywhere I can see"
Me (DM): "Fine, but you have to roll a Nat 20"
Player: *Proceeds to roll a Nat 20*
Me (DM): *blinks twice"
Marketeer: *Blows up internally from so much food being conjured in his body*
I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?