This PBP will have a selection process that will be focused on players as people rather than their D&D knowledge. Answer the prompts, be you.
Do you like being in the spotlight, or do you prefer to support other players’ moments? Do you like tragic heroes, comedic characters, edgy antiheroes, or classic adventurers? Do you like morally grey situations, or do you prefer clear good vs. evil choices? How do you feel about your character dying? Is it devastating, acceptable drama, or just part of the game? Why do you play D&D? Your character finds a door that only they can open. What’s on the other side?
Rollback Post to RevisionRollBack
My top 3 answers: "You can try to do that." "No, that does not mean I like pans." "Yes, I am pansexual." Rubik's PR: 13.91 Ao5: 19.49 Ao12: 21.35 Ao100: 24.97 I'm a furry, I'm pansexual, pronouns are He/They, I'm a demiboy, and I have feelings... DMs open
Do you like being in the spotlight, or do you prefer to support other players’ moments? Do you like tragic heroes, comedic characters, edgy antiheroes, or classic adventurers? Do you like morally grey situations, or do you prefer clear good vs. evil choices? How do you feel about your character dying? Is it devastating, acceptable drama, or just part of the game? Why do you play D&D? Your character finds a door that only they can open. What’s on the other side?
I like having my fair share of moments in the spotlight. But they are just that, moments. The focus can and should focus to others in turn, and it can be just as fun supporting in turn.
I'm not sure what a classic adventurer is? Is it the fellowship of the ring or OD&D style loot-focused murderhobos? I like rounded characters, who have pathos, have humor, the whole deal. The only thing you mentioned that I fear is "comedic characters" as having comedy as the definition of a single character destroys the ability of any other character to realistically take the game seriously. A character can be funny, can even be a joke, but they have to be a joke that exists in the fantasy world we are trying to create together.
If you couldn't tell already, I'm a deliberately middle-of-the-road player, seeking balanced experiences. Some situations should be black and white. Some should be grey, both have their place.
A character dying is an acceptable part of the game. A brutal campaign that expects PC death as more than a very rare event should be prepared to replace characters fast. I do like to give PCs a few dying words for drama in regular games I run.
I play D&D to escape the humdrum world and see life from a different perspective. I DM more than I play so there is an element of art and craft in running the game.
That depends on the character. Coriana, my fathomless warlock would face a portal to her patron's undersea realm where she'd finally get the chance to parlay to get out of her obligation.
Rollback Post to RevisionRollBack
Coriana - Company of the Grey Chain Wagner - Dragon Heist: Bards. DM - The Old Keep
To post a comment, please login or register a new account.
This PBP will have a selection process that will be focused on players as people rather than their D&D knowledge. Answer the prompts, be you.
Do you like being in the spotlight, or do you prefer to support other players’ moments?
Do you like tragic heroes, comedic characters, edgy antiheroes, or classic adventurers?
Do you like morally grey situations, or do you prefer clear good vs. evil choices?
How do you feel about your character dying? Is it devastating, acceptable drama, or just part of the game?
Why do you play D&D?
Your character finds a door that only they can open. What’s on the other side?
My top 3 answers: "You can try to do that." "No, that does not mean I like pans." "Yes, I am pansexual."
Rubik's PR: 13.91 Ao5: 19.49 Ao12: 21.35 Ao100: 24.97
I'm a furry, I'm pansexual, pronouns are He/They, I'm a demiboy, and I have feelings...
DMs open
I like having my fair share of moments in the spotlight. But they are just that, moments. The focus can and should focus to others in turn, and it can be just as fun supporting in turn.
I'm not sure what a classic adventurer is? Is it the fellowship of the ring or OD&D style loot-focused murderhobos? I like rounded characters, who have pathos, have humor, the whole deal. The only thing you mentioned that I fear is "comedic characters" as having comedy as the definition of a single character destroys the ability of any other character to realistically take the game seriously. A character can be funny, can even be a joke, but they have to be a joke that exists in the fantasy world we are trying to create together.
If you couldn't tell already, I'm a deliberately middle-of-the-road player, seeking balanced experiences. Some situations should be black and white. Some should be grey, both have their place.
A character dying is an acceptable part of the game. A brutal campaign that expects PC death as more than a very rare event should be prepared to replace characters fast. I do like to give PCs a few dying words for drama in regular games I run.
I play D&D to escape the humdrum world and see life from a different perspective. I DM more than I play so there is an element of art and craft in running the game.
That depends on the character. Coriana, my fathomless warlock would face a portal to her patron's undersea realm where she'd finally get the chance to parlay to get out of her obligation.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep