Today I had a session with 6 players, one of the many encounters they’ll have against the BBEG of my campaign. Things were all going smoothly at the table, counterspells were flying, healing was needed, it was an epic battle by all accounts.
The Paladin, however, wasn’t quite as knowledgeable as the rest with her character. That lead to her character dropping down twice, while the rest of the party managed to swiftly evade certain doom. And on the few turns she had available, all she could do was swing & miss, connecting a few smites every now and again. She was frustrated https://nox.tips/https://xender.vip/, to say the least, and she was definitely in her right to.
Once the combat was over, BBEG fleeing but the party achieving their quest, they all headed back to their usual questgiver, a wide monk leader of the guild they work at. Gold coins were given, victory was celebrated, and the session was nearing an end.
Once everyone left the hall, though, the Paladin remained, and told the questgiver what had happened in a regretful, solemn tone. After a few moments of pondering, she replied;
“ And, how many of your allies fell? “
“ None. “
“ And doesn’t that make you happy? That means you did your job right. “
Silence ensued, after which came a sigh of relief and chuckles, a few words of thanks and a see-you-later.
I’ve never seen her this excited for the next session.
It's my friend's first time playing D&D, and she's big a half-orc fighter. We're all level 1, and she spent most of our first big fight fluctuating between one and five hit points. When it was over, she lamented to me that her fighter wasn't as effective as she thought it would be. I kinda asked her the same thing, "How many times did the rest of us get hit?"
Its somehow hard to be "support" - and support does not always mean to be healer/buffer/hexer and so on - sometimes its just as simple as it is: allows other do to freely their part, taking all "damage" attention to yourself
When DMing , sooner or later I can see at the table, that someone (figher/barb/paladin, sometimes even monk or moon druid) are more or less willingly take role of damage taker - I am always trying during roleplaying and narration mention about this as its somehow most heroic and selfless act for a team to be that one who sacrifice tension of battle and urge to be in spotlight just to allows others to shine on dices.
most of the time team is starting to encourage and cheers for beloved tank (go for the eyes Boo!) and thats solve most of tankish morale problems :)
Quote from CharmeLe_Dore>>most of the time team is starting to encourage and cheers for beloved tank (go for the eyes Boo!) and thats solve most of tankish morale problems :)
Haha! She has no idea who Minsc is, but basically created a half-orc version
Rollback Post to RevisionRollBack
- Manx (she/her)
To post a comment, please login or register a new account.
Today I had a session with 6 players, one of the many encounters they’ll have against the BBEG of my campaign. Things were all going smoothly at the table, counterspells were flying, healing was needed, it was an epic battle by all accounts.
The Paladin, however, wasn’t quite as knowledgeable as the rest with her character. That lead to her character dropping down twice, while the rest of the party managed to swiftly evade certain doom. And on the few turns she had available, all she could do was swing & miss, connecting a few smites every now and again. She was frustrated https://nox.tips/ https://xender.vip/ , to say the least, and she was definitely in her right to.
Once the combat was over, BBEG fleeing but the party achieving their quest, they all headed back to their usual questgiver, a wide monk leader of the guild they work at. Gold coins were given, victory was celebrated, and the session was nearing an end.
Once everyone left the hall, though, the Paladin remained, and told the questgiver what had happened in a regretful, solemn tone. After a few moments of pondering, she replied;
“ And, how many of your allies fell? “
“ None. “
“ And doesn’t that make you happy? That means you did your job right. “
Silence ensued, after which came a sigh of relief and chuckles, a few words of thanks and a see-you-later.
I’ve never seen her this excited for the next session.
You're a good DM and that Paladin is a good sport. I salute you both.
What's the worst that could happen?
This is so neat to see!
It's my friend's first time playing D&D, and she's big a half-orc fighter. We're all level 1, and she spent most of our first big fight fluctuating between one and five hit points. When it was over, she lamented to me that her fighter wasn't as effective as she thought it would be. I kinda asked her the same thing, "How many times did the rest of us get hit?"
"None?"
"Yeah, you did a great job!"
- Manx (she/her)
Its somehow hard to be "support" - and support does not always mean to be healer/buffer/hexer and so on - sometimes its just as simple as it is: allows other do to freely their part, taking all "damage" attention to yourself
When DMing , sooner or later I can see at the table, that someone (figher/barb/paladin, sometimes even monk or moon druid) are more or less willingly take role of damage taker - I am always trying during roleplaying and narration mention about this as its somehow most heroic and selfless act for a team to be that one who sacrifice tension of battle and urge to be in spotlight just to allows others to shine on dices.
most of the time team is starting to encourage and cheers for beloved tank (go for the eyes Boo!) and thats solve most of tankish morale problems :)
Haha! She has no idea who Minsc is, but basically created a half-orc version
- Manx (she/her)