Wand of Web
            
            
    
        Legacy
    
    
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            Uncommon
        
    
    
        
            Wand
        
        
            
        
    
    
        
            Required
        
    
    
        
            Spellcaster, Control
        
    
    
        
            
            
                Wand of Wonder
            
            
    
        Legacy
    
    
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            Rare
        
    
    
        
            Wand
        
        
            
        
    
    
        
            Required
        
    
    
        
            Petrified, Spellcaster, Damage, Control, Utility, Combat, Deception
        
    
    
        
            
            
                Warrior's Passkey
            
            
                
            
        
        
            Rare
        
    
    
        
            Wondrous Item
        
        
            
        
    
    
        
            Required
        
    
    
        
            Bonus: Magic, Damage: Force, Damage, Exploration, Combat
        
    
    
        
            
            
                Watchful Helm
            
            
                
            
        
        
            Very Rare
        
    
    
        
            Wondrous Item
        
        
            
        
    
    
        
            Required
        
    
    
        
            Bonus: Armor Class, Advantage: Perception, Bonus: Passive Perception
        
    
    
        
            
            
                Wave
            
            
                
            
        
        
            Artifact
        
    
    
        
            Weapon
        
        
            Trident
        
    
    
        
            Required
        
    
    
        
            Bonus: Magic, Advantage: Initiative, Damage: Necrotic, Damage, Buff, Utility, Combat, Sentient, Thrown, Versatile, Topple
        
    
    
        
            
            
                Wave
            
            
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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            Legendary
        
    
    
        
            Weapon
        
        
            Trident
        
    
    
        
            Required
        
    
    
        
            Bonus: Magic, Advantage: Initiative, Creature that Worships a God of the Sea, Damage, Buff, Utility, Combat, Sentient, Thrown, Versatile, Topple
        
    
    
        
            
            
                Wayfarer's Boots
            
            
                
            
        
        
            Rare
        
    
    
        
            Wondrous Item
        
        
            
        
    
    
        
            Required
        
    
    
        
            Bonus: Speed (Walking), Advantage: Survival, Movement, Exploration
        
    
    
        
            
            
                Waythe
            
            
                
            
        
        
            Legendary
        
    
    
        
            Weapon
        
        
            Greatsword
        
    
    
        
            Required
        
    
    
        
            Bonus: Magic, Damage, Buff, Combat, Sentient, Heavy, Two-Handed, Graze
        
    
    
        
            
            
                Weapon of Throne's Command
            
            
                
            
        
        
            Very Rare
        
    
    
        
            Weapon
        
        
            
        
    
    
        
            Required
        
    
    
        
            Proficiency: Intimidation, Proficiency: Persuasion, Bonus: Magic, Damage, Control, Social, Combat
        
    
    
        
            
            
                Weapon of Warning
            
            
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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            Uncommon
        
    
    
        
            Weapon
        
        
            
        
    
    
        
            Required
        
    
    
        
            Advantage: Initiative, Damage, Detection, Combat
        
    
    






