Huge Construct, Any Alignment
Armor Class 19 Natural armor
Hit Points 270 (20d12 + 140)
Speed 60 ft., burrow 40 ft.
STR
26 (+8)
DEX
10 (+0)
CON
24 (+7)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +14, CON +13
Skills Perception +10
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft., Tremorsense 120 ft., Passive Perception 20
Languages --
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Deathtouch. A creature hit by a melee weapon attack from the engine must succeed on a DC 21 dexterity saving throw, taking 21 (6d6) slashing damage on a failed save or half as much damage on a successful one.

Lifelink. When the engine deals damage to a creature with one of its attacks, it regains a number of hit points equal to half the damage dealt.

Actions

Multiattack. The engine makes two attacka: one bite and one slam.

Bite. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) piercing damage.

Slam. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage.

Reactions

Split. If the engine is reduced to 0 hit points it splits into two engine spawns, one of each type. Each one has its own initiative and act on its own turn.

The engine can't split if its body is destroyed by a disintegrate spell or similar.

Description

A wurm construct with nightmarish features.

Monster Tags: construct

Habitat: DesertUnderdarkUrban

Raqs_The_Great

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