Conflicting Views. Some people find yukkuri cute while others want them dead.
Take it Easy. The yukkuri decides to not attack
Bite. Bite: +3 to hit, reach 1 ft., 1 target. Hit: 6 (1d4 + 3) damage.
Uneasy. The yukkuri feels uneasiness and frets.
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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Yukkuris are blobs that resemble disembodied player heads. Some people find them cute while others want them dead. Despite dying from any way possible, even methods that magic can’t pull off, they are surprisingly common and resilient. Also, a bunch of yukkuri can cause more than just one round of combat.
Lair and Lair Actions
They can be found in small caves and tree holes.
Lair Actions
On initiative count 14 (losing initiative ties), the yukkuri takes a lair action to cause one of the following effects; the yukkuri can’t use the same effect two rounds in a row:
- Flying Dust: Blinds everyone, including themselves for 1d6 rounds.
- Swarm Attack: Multiple yukkuri comes out of their lair to bite a target.







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