Aberrant Adaptation: The aberrant horror's body can twist and reshape itself at will, changing body parts into dangerous weapons or useful tools, and regenerate after damage. This ability is represented through adaptations. (these following adaptations would be for a level one transformation)
Eldritch Limb: It can transform one or both of its arms into weapons of thick muscle, sharp claws, or hardened bone.
-It can choose to what type of damage its unarmed attacks will cause, from piercing, bludgeoning, or slashing. Its arms becomes claws, tusks, or bone clubs, depending of the damage type chosen.
-It may roll a d6 in place of normal damage for unarmed strikes.
-Any objects the Aberrant Horror is holding merge into its adaptation or fall to the ground. Its up to the GM's description if the item is too big to merge.
Chitinous Shell: As a bonus action it can develop a hard, crustacean-like shell. When it used this adaptation and it isn't wearing heavy armor, it gains +2 AC. However this reduces its speed by 10 feet.
Unarmed Strike: +4 to hit, reach 5 ft., 1 target. Hit: 5(1d6 + 2) Slashing, piercing or bludgeoning damage.
Dagger: +4 to hit, reach 5 ft., 1 target. Hit: 5(1d4 + 2) Piercing damage (Humanoid Form Only)
Description
A cloaked figure flees through the dimly lit city streets. The guards appear to have the upper hand, until she turns to greet them--a hulking mess of spines, claws, and gnashing maws.
Lightning cracks. A mad doctor bellows in triumph as a once-deceased woman rises. With three fleshy tentacles sprouting from her back, his newest creature is complete. Thunder booms as the woman approaches the doctor menacingly, tendrils extended. Not all successful experiments end well.
Aberrant Horrors are the result of a humanoid becoming an aberration. Able to break free from the physical restrictions imposed upon them by the Material Plane, they shift the components of their form at a whim. This makes Aberrant Horrors terrifying to behold, especially in battle. Many adversaries have been caught off-guard when a seemingly defenseless opponents grew rows of gruesome spines before their eyes.
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