Armor Class
18
(natural armor)
Hit Points
127
(15d10 + 45)
Speed
40 ft., fly 80 ft., swim 40 ft.
STR
19
(+4)
DEX
14
(+2)
CON
17
(+3)
INT
12
(+1)
WIS
11
(+0)
CHA
15
(+2)
Saving Throws
DEX +5, CON +6, WIS +3, CHA +5
Skills
Perception +8, Stealth +6
Damage Resistances
Necrotic
Damage Immunities
Acid, Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses
Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages
Common, Draconic
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Amphibious. The dracolich can breathe air and water.
Magic Resistance. The dracolich has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The dracolich makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Acid Breath (Recharge 5–6). The dracolich exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 49 (11d8) acid damage on a failed save, or half as much damage on a successful one.
Previous Versions
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8/2/2020 6:49:16 AM
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8/2/2020 8:09:42 AM
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