Medium Undead (Human), Chaotic Evil
Armor Class 17 Half Plate
Hit Points 72 (7d8 + 21)
Speed
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
13 (+1)
CHA
5 (-3)
Skills Athletics +5, Perception +3
Damage Resistances Cold, Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision, Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The soldier has an advantage on an attack roll against a creature if at least one of the soldier's allies is within 5 feet of the creature and the ally isn't  incapacitated.

Undead Fortitude. If damage reduces the soldier to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the soldier drops to 1 hit point instead.

Actions

Multiattack.The soldier attacks three times with one of its weapons.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Reactions

Parry. The soldier adds 3 to its AC against one melee attack that would hit it. To do so, the soldier must see the attacker and be wielding a melee weapon.

Description

These Monsters wear the emblem of a Black Sun on a White Templar shield.  

Monster Tags: undead

Habitat: UnderdarkUrban

cyteck2000

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