Medium Monstrosity (Dwarf), Lawful Evil
Armor Class 15 Simple Breastplate
Hit Points 45 (5d12 + 5)
Speed 25 ft.
STR
17 (+3)
DEX
12 (+1)
CON
12 (+1)
INT
8 (-1)
WIS
13 (+1)
CHA
10 (+0)
Damage Resistances Poison
Senses Darkvision 120 ft., Passive Perception 11
Languages Dwarvish, Undercommon Understands Dwarven and Common, but cannot speak.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits
 
 
Actions

2 Attacks/Turn

War Hammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 4)

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 4)

Mythic Actions

Undead Nature:  Does not require air, food, drink, or sleep.

Mindless Soldiers:  Able to follow simple commands, but unable to comprehend obstacles, tactics, or dangerous terrain.  

Description

Undead Fortitude:  If damage reduces creature to 0 hit points, it must make a Constitution saving throw with a DC equal to the damage it was dealt beyond what would bring it to 0 hit points, unless the damage is radiant or from a critical hit.  On success, the creature drops to 1 hit point instead.

Example:  If the creature has 15 hit points, but sustains 22 damage, it must make save with DC of 7.   If it succeeds, it now has 1 hit point 

Lair and Lair Actions

Sanduwill Temple:  If creature is in the Sanduwill Temple, they are able to draw from the stone to channel an additional 1d6+2 radiant damage per successful attack.

Monster Tags: dwarf

Habitat: Underdark

MrDingabling

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