Huge Beast, Unaligned
Armor Class 100 natural armor
Hit Points 500 (500d20 + 10)
Speed
STR
30 (+10)
DEX
10 (+0)
CON
30 (+10)
INT
20 (+5)
WIS
1 (-5)
CHA
30 (+10)
Saving Throws STR +18
Damage Vulnerabilities Bludgeoning, Cold, Fire, Lightning
Damage Resistances Acid
Condition Immunities Blinded, Grappled, Invisible
Senses Darkvision It can see in the dark up to 30 miles., Truesight It can see anything invisible, Passive Perception 40
Languages No languages except for Ant
Challenge 28 (120,000 XP)
Proficiency Bonus +8
Traits

Its a bit bigger than A fire Ant (by the way, im the one who created A fire Ant). And this ant is restless, and nobody knows why. When you see one, there's no escape, except killing it. And its the size of a kraken.

Actions

Poison Bite

Use a d6 to determine if it bites you or not. if it hits 3 or lower, it misses.If it bites you, even a bit, you lose a turn and take two hit points.

Threaten

If it uses Threaten, you gain fear, and you drop your weapon (if you don't have one, you lose hearing until the end of the fight). If your a 100 ft. away or lower, the sound reaches you.

Abyssal ant call

When you hear the high pitch sound of this ant, its calling its queen :O. (the queen is Gargantuan size, so good luck!)

Ground Break

The ant causes a small earthquake, and stuns you for one turn, giving it a chance to bite you.

 

Reactions

You Threaten it

If you swing a weapon like your attacking something, it has a chance of going away. The chance is: Roll a d20, if it hits 7 or lower, it goes away :D.

Legendary Actions

Call The Colony

If you hear a very, very high pitched whistle, it calls its colony. 45 come to kill you. That's its killer move (good luck, even though your gonna die!)

Mythic Actions

None.

Description

None.

Lair and Lair Actions

Lair actions

  • dig
  • find food
  • destroy city
  • fight to mate
  • mate

 

Habitat: ForestMountainUnderdarkUrban

PusheenBoi101

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