Armor Class
14
Natural Armor
Hit Points
6
(1d6)
Speed
15 ft., fly 10 ft. Hover
STR
4
(-3)
DEX
10
(+0)
CON
15
(+2)
INT
12
(+1)
WIS
13
(+1)
CHA
5
(-3)
Senses
Passive Perception 13
Languages
Deep Speech
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The Abberant Monster is a 1st-level spellcaster. Its spell casting ability is Wisdom spell save DC 10, . The Abberant Monster has following warlock spells prepared:
Cantrips (at will): Eldritch Blast
1st level (2 slots): Cause Fear
Actions
Abberant Portal. The Abberant Monster summons 1d4 other Abberant Monsters.
Description
Abberant Monsters are evil beasts bent on bringing eldritch destruction. Although their small size is underestimated.
No CR limit for the monsters it can spawn. This makes its CR way greater than 1/8, especially if it can use it infinitely. It can summon like 3 beholders and can do so again on its next turn. Generally, this is op for its CR, and just generally op. Otherwise, I like this idea. Just needs a few tweaks.
No, the action says that it spawns 1d4 Abberant Monsters. While you can tweak this to summon those. While I understand it can be pretty overpowered summoning like 4 Abberant Monsters both casting Eldritch blast at a lvl 2-3 party I can see how this can be broken. Although their lower health can overcome by a high initiative party, like 3 rouges and a cleric.
Oh. So it means it summons clones of itself. That's it. I thought it meant it can spawn any monster with the Aberration type.
Hey, its ok I probobly should have made that more specific.
This is actually one of the most f'ed up monsters I've ever made. ._.
I am officially concerned.
What else have you made?