Small Humanoid (Goblinoid), Neutral Evil
Armor Class 15 Studded Leather
Hit Points 35 (6d8 + 8)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws DEX +4, WIS +3
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Magic Resistance. The goblin shaman has advantage on saving throws against spells and other magical effects.

Unstable Power. Every time the Yagooyagh uses a spell, cantrip or otherwise, they experience a wild magic surge and must roll on the wild magic table. 

Spellcasting. The Yagooyagh is a second level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +6 to hit with spell attacks). The Yagooyagh has the following wizard spells prepared:

Cantrips (at will): fire bolt, dancing lights, acid splash, message

1st level (4 slots): expeditious retreat, false life, thunderwave

2nd level (3 slots): web, levitate

 

Actions

Goat Staff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage plus 10 (3d6) necrotic damage.

Reactions

Redirect Attack. When a creature the goblin shaman can see targets it with an attack, the goblin shaman chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.

Description

The Yagooyagh is a black-hearted high priest given magical power by what they believe to be the deity they serve. They recklessly give themselves to the power and use it with abandon to establish their status in their clan.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

CharlieFitz

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