Large Undead, Neutral Evil
Armor Class 10
Hit Points 19 (3d10 + 3)
Speed 40 ft.
STR
18 (+4)
DEX
12 (+1)
CON
12 (+1)
INT
2 (-4)
WIS
6 (-2)
CHA
7 (-2)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 10
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the undead draft horse to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead draft horse drops to 1 hit point instead.

Mindless Gallop. Once the undead draft horse perceives a living creature, it gains +5ft to its speed and expends all its move actions to reach the nearest perceived living creature.

 

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.

Infected Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage. On a successful hit, the target must throw a Constitution saving throw. On a failed save, the target is poisoned. After each hour after the first bite, the target must roll another Constitution saving throw. On a fail, the target will become undead and lose control over their body. The poison ends after 3 consecutive successes. The poison may also be cured by spells such as Remove Curse or Lesser Restoration.

Previous Versions

Name Date Modified Views Adds Version Actions
9/25/2020 6:08:51 PM
2
1
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Coming Soon

Monster Tags: Misc Creature

Habitat: GrasslandUrban

nicodoggie

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