Armor Class
18
Natural armor
Hit Points
112
(14d10 + 42)
Speed
25 ft.
STR
26
(+8)
DEX
4
(-3)
CON
18
(+4)
INT
8
(-1)
WIS
10
(+0)
CHA
6
(-2)
Saving Throws
STR +12, CON +8
Damage Vulnerabilities
Radiant
Damage Resistances
Acid, Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Necrotic, Poison
Condition Immunities
Blinded, Frightened, Poisoned, Restrained
Senses
Darkvision 180 ft, Passive Perception 8
Languages
Has telepathy with it's summoner and understands their language, can't speak
Challenge
11 (7,200 XP)
Proficiency Bonus
+4
Traits
Crush. When the Undead Colossus steps through the space of a Tiny, Small or Medium creature, that creature must succeed on a DC 15 Dexterity or Strength saving throw (it's choice) or take 6d6 bludgeoning damage.
Actions
Grandaxe. Melee Weapon Attack: +3 to hit, reach 30 ft., 1 target. Hit: 17 (4d6 + 3) slashing damage.
Description
A giant, bulky skeleton with very large and thick bones, standing around 13 feet tall. Often worships a powerful necromancer or undead entity.







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