Huge Undead, Any Chaotic Alignment
Armor Class 18 Natural armor
Hit Points 112 (14d10 + 42)
Speed 25 ft.
STR
26 (+8)
DEX
4 (-3)
CON
18 (+4)
INT
8 (-1)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +12, CON +8
Damage Vulnerabilities Radiant
Damage Resistances Acid, Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Condition Immunities Blinded, Frightened, Poisoned, Restrained
Senses Darkvision 180 ft, Passive Perception 8
Languages Has telepathy with it's summoner and understands their language, can't speak
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Crush. When the Undead Colossus steps through the space of a Tiny, Small or Medium creature, that creature must succeed on a DC 15 Dexterity or Strength saving throw (it's choice) or take 6d6 bludgeoning damage.

Actions

Grandaxe. Melee Weapon Attack: +3 to hit, reach 30 ft., 1 target. Hit: 17 (4d6 + 3) slashing damage.

Description

A giant, bulky skeleton with very large and thick bones, standing around 13 feet tall. Often worships a powerful necromancer or undead entity.

CursedGerbil

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