Medium Undead (Human), Any Chaotic Alignment
Armor Class 13 (natural armor)
Hit Points 66 (6d10 + 16)
Speed 30 ft.
STR
20 (+5)
DEX
18 (+4)
CON
8 (-1)
INT
15 (+2)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws STR +7, DEX +6
Skills Acrobatics +10, Deception +8, Insight +6, Performance +6, Persuasion +8, Stealth +10
Damage Vulnerabilities Radiant
Damage Immunities Necrotic, Poison
Condition Immunities Invisible, Paralyzed, Poisoned, Unconscious
Senses Darkvision 60 ft., Truesight 30 ft., Passive Perception 18
Languages All
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Turn Resistance. Zelrapun has advantage on saving throws against any effect that turns undead.

Temptation (Males Only). All male characters that lay their eyes upon zelrapun, must make a DC 10 Wisdom saving throw, being charmed and compelled to drop their weapons on failure.

Spider Climb. Zelrapun can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, zelrapun  knows the exact location of any other creature in contact with the same web.

Web Walker. Zelrapun ignores movement restrictions caused by webbing.

Host Burst. When the zelrapun dies, (1d4 - 1) Swarm of Insects (Spiders) burst out from the corpse.

Undead Fortitude. If damage reduces zelrapun to 0 hit points, it must make Constitution saving throw with a 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, zelrapun drops to 1 hit point instead.

Actions

Multi-Attack: Rapunzel makes two main attacks.

Maim. Melee Weapon Attack:  +5 to hit, reach 5 ft., one target. Hit: 8 (2d8 + 1) slashing damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 1) Piercing damage and the target must make a DC 13 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Web (Recharge 5-6). Ranged Weapon Attack: +5 to hit, range 15/45 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 14 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 12; hp 10; vulnerability to fire damage; immunity to bludgeoning, poison and psychic damage).

Description

Unkempt long blonde hair, wrinkly skin riddled with blacked-out cuts and holes, a hallow nose & dead-dried fish eyes with sharp and jagged meat-cutting teeth, zelrapun has elongated boney limbs and fingers tipped with strong talons, they wears torn/tattered clothing.

"The embodiment of infestation, the zelrapun hag are the reborn/infested corpses of previously deceased hag's, they move about drawing in the males of any race and use them for breeding their internal spider swarms on the males genes, dictating the new spiderling swarms stats." -Jeramiah, High Cleric of Pelor

Previous Versions

Name Date Modified Views Adds Version Actions
1/29/2020 5:49:45 PM
15
2
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10/6/2020 3:25:59 AM
52
1
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Coming Soon

Monster Tags: Misc Creatureundeadhumanoid

Wiivern

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