Tiny Fiend (Devil), Lawful Evil
Armor Class 13
Hit Points 10 (3d4 + 3)
Speed 20 ft., fly 40 ft.
STR
6 (-2)
DEX
17 (+3)
CON
13 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
14 (+2)
Skills Deception +4, Insight +3, Persuasion +4, Stealth +5
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 11
Languages Common, Infernal
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Shapechanger. Xavier can use its action to polymorph into a beast form that resembles a rat (speed 20 fFat.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Devil's Sight. Magical darkness doesn't impede Xavier's darkvision.

Magic Resistance. Xavier has advantage on saving throws against spells and other magical effects.

Familiar. Xavier canot attack but can perform any other actions

Familiar Telepathy.  Range 100 ft. You can communicate with Xavier telepathically,  Additionally,  as an action, you can see through your familiar’s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the
familiar has. During this time, you are deaf and blind with regard to your own senses.

Familiar DismissalA s an action, you can temporarily dismiss your familiar. It disappears into a pocket dimension where it awaits your summons. Alternatively, you can dismiss it forever. As an action w hile it is temporarily dismissed,   you can cause it to reappear in any unoccupied space within 30 feet of you. 

Familiar Spell Sharing.  When you cast a spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.

 

Actions

Invisibility. Xavier magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.

Monster Tags: DevilShapechanger

KSly