Small Undead, Unaligned
Armor Class 10 (Natural Armor)
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
14 (+2)
DEX
12 (+1)
CON
15 (+2)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws CON +4
Skills Perception +3, Stealth +2
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 12
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Undead Fortitude. If damage reduces the hound to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit points instead.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage. If the target is not undead or a construct, they must succeed on a DC 11 Constitution saving throw or become infected. The infected creature is Poisoned for 1 hour.

Monster Tags: undead

Celarc_99

Comments

Posts Quoted:
Reply
Clear All Quotes