Medium Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 30 (4d8 + 12)
Speed 30 ft., burrow 5 ft., climb 30 ft.
STR
11 (+0)
DEX
18 (+4)
CON
16 (+3)
INT
3 (-4)
WIS
13 (+1)
CHA
3 (-4)
Skills Perception +3, Stealth +8
Damage Resistances Poison, Radiant
Senses Blindsight 10 ft., Darkvision 60 ft., Tremorsense 30 ft., Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Desert Web Walker. The spider ignores movement restrictions caused by webbing, gravel, mud, or sand.

Nest-Web Sense. The range of the spider's tremorsense is doubled within its nest.

Pounce. If the spider moves at least 20 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 3 (1d6) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Standing Leap. The spider's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 11 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Reactions

Kick Sand (Recharge 5–6). When a creature moves within 10 feet of the spider, if the spider is upon sandy ground or ground in its nest, it can kick sand at the creature. The creature must succeed on a DC 11 Constitution saving throw or become blinded for 1 minute. The creature repeats the saving throw at the end of each of its turns, ending the effect on a success.

Description

These desert spiders gained their name by the hidden nests they build within sandy dunes. Sandtrap spiders lay their webs beneath the sand and feel for the faintest vibration of prey through the sand, amplified by this silk. Some even construct pit traps within the sand, held together by webbing, for prey to wander into. When prey, usually wandering beasts such as camels or even lions, falls into the traps or comes too close to the nest, the spider leaps upon them in ambush.

Sandtrap spiders that are cornered by predators or other threats retreat to the sandy ground of their nests. They dig these nests out of the sand and hold them up with their webbing. A single flame can cause the entire sand cave to collapse in a burning heap. When they are too hot or cold, a sandnest spider will bury itself halfway in sand, insulating its body as it withstands the sunlight.

Monster Tags: Misc Creature

Habitat: CoastalDesert

BenevolentEvil

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