Tiny Fey, Neutral Evil
Armor Class 16 Natural Armor
Hit Points 52 (15d4 + 15)
Speed 50 ft.
STR
6 (-2)
DEX
18 (+4)
CON
11 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
16 (+3)
Saving Throws DEX +6
Senses Unknown advantage on perception checks using smell, Passive Perception 11
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Blurred Movement. Attack rolls against the dog have disadvantage unless the dog is incapacitated or restrained.

Evasion. If the dog is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Spellcasting. The Yappy dog is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15). The Yappy Dog has following spells prepared: 

2nd level (2 slots): misty step

 

Actions

Multiattack. The Yappy Dog use it's unnatural speed to attack 5 times in a flurry of biting.

Action Melee Attack. Bite +7 to hit, reach 5 ft., 1 target. Hit: (1d4 + 1) piercing damage. If target is not under effect of Infuriating yap already, it must make a new saving throw against that effect.  

Infuriating Yap. As a bonus action, the Y.D. emits a supremely annoying volley of barking that makes everyone want to beat the tar out of the little jerk. Everyone who can hear the barking must make a DC 15 Charisma Saving throw. On a fail, all their subsequent actions are focused on killing the yappy dog, to the exclusion of all else, including personal safety, other enemies, and they will hurt friends / party members if necessary to get at the dog.  The target may repeat the saving throw at the end of each round if the yappy dog stops barking, (which it will not do unless something prevents it), or when the target can no longer hear the barking. 

Once the target has made a successful saving throw, it has immunity to Infuriating Yap for 24 hrs UNLESS it is bitten by the yappy dog.

Once the target has been bitten by the Yappy Dog, rage increases. If not already under the effect of Infuriating Yap, target must save per normal versus Charisma. If already under the effect, the target has disadvantage on any subsequent saving throws versus Infuriating Yap.

While under effect of Infuriating Yap, victim has disadvantage on all rolls for actions and checks  not directly related to killing the yappy dog.

Attacks from creatures other than the yappy dog have advantage against anyone under the effect of Infuriating yap, as the target's focus is completely on the yappy dog. The save throw vs. Infuriating Yap may be repeated whenever character takes damage from an enemy other than the Yappy Dog.

Dominate canine - once per day, can attempt to take control of any canine type monster, including shape shifters in the form of a canine. While under the Yappy Dog's control the target acts as its loyal follower, obbeyingits telepathic commands or anticipating its needs when applicable. Target get's DC 15 saving throw to resist, once the target has successfully saved it can not be targeted again with 24 hrs. Can be released by remove curse or dispel magic.

Reactions

Uncanny Dodge. The Yappy Dog halves the damage that it takes from an attack that hits it. The Yappy Dog must be able to see the attacker.

Description

The Yappy Dog is the Hag's pet, and appears a small black lap dog with red eyes. It is always annoying, but it can elevate it's annoyingness to a level that can not be ignored. It will always obey the Hag's instructions, though she spoils it and let's it get away with murder (literally).

Despite it's diminutive size, the Yappy Dog is an Alpha male and typical has a pack of dog-like creatures following it (dire wolves, shadow mastiff's, etc.) A favorite tactic of the Yappy Dog is to use Infuriating Yap to draw enemies into an ambush by the rest of its pack.

JezzeZmith

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