Large swarm of Tiny undead, Unaligned
Armor Class 16 Natural
Hit Points 30 (1d6 + 1)
Speed 10 ft.
STR
16 (+3)
DEX
9 (-1)
CON
13 (+1)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws STR +9
Skills Nature +15
Damage Vulnerabilities Bludgeoning
Damage Resistances Cold, Slashing
Damage Immunities Piercing
Condition Immunities Blinded
Senses Blindsight, Darkvision, Passive Perception 9
Languages Cannot talk, only roar.
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The Zangock Ualvor is a 6-level spellcaster. Its spellcasting ability is 15. The Zangock Ualvor has following Warlock and Druid spells prepared-
Cantrips (at will): Create Bonfire, and Poison Spray.
1st level (7 slots): Ice Knife, Entangle, and Fog Cloud.

 

Actions

Action Name. Can jump, grapple move, crawl, and can attack

Action Melee Attack. Melee Unarmed Strike +2 to hit, reach 10 ft., 1 target. Hit: 1d12+3 bludgeoning damage. 

 

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs 3 Actions). It can do an unarmed strike as a legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Cannot talk, only roar. It is big and bulky and made of rock, like a big golem. It has a crystal in the middle of the chest, and if you  hit that it does 2x damage.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • It can 
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: MountainSwamp

BLIPPITHEGREAT

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