Armor Class
14
(studded leather)
Hit Points
16
(3d8 + 3)
Speed
30 ft.
STR
10
(+0)
DEX
15
(+2)
CON
12
(+1)
INT
13
(+1)
WIS
10
(+0)
CHA
14
(+2)
Saving Throws
DEX +4
Skills
Acrobatics +4, Performance +4, Persuasion +4, Sleight of Hand +4, Stealth +4
Senses
Passive Perception 10
Languages
Common, Abyssal, Draconic
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Helpful. The expert can take the Help action as a bonus action.
Tools. The expert has thieves’ tools and a lyre.
Cunning Action. On the expert’s turn in combat, it can take the Dash, Disengage, or Hide action as a bonus action.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 2) piercing damage.
Description
random temple old man






