Medium Undead, Any Alignment
Armor Class 14 Natural Armor
Hit Points 30 (3d12)
Speed 30 ft., fly 40 ft. ( Hover )
STR
12 (+1)
DEX
16 (+3)
CON
15 (+2)
INT
4 (-3)
WIS
10 (+0)
CHA
9 (-1)
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands the languages you speak
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Incorporeal Passage. The spirit can move through other creatures and objects as if they were difficult terrain. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet traveled.

Actions

Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).

Deathly Touch. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one creature. Hit: 1d8 + 6 and the creature must succeed on a Wisdom saving throw against your spell save DC or be frightened of the undead until the end of the target’s next turn.

Blazewolf230

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