Large Giant (Goblinoid), Neutral Evil
Armor Class 15 Natural armor
Hit Points 100 (35d4 + 20)
Speed
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
13 (+1)
WIS
15 (+2)
CHA
5 (-3)
Saving Throws STR +7, CON +7, CHA +0
Damage Immunities Acid
Condition Immunities Charmed, Exhaustion, Grappled, Petrified
Senses Passive Perception 15
Languages Goblin, Common
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

The king of goblins. Yaksha can summon 3d4 goblins when in a goblin village.

Spellcasting. Yaksha is a 3-level spellcaster. wisdom spellcasting ability is  (spell save DC 16, +3 to hit with spell attacks). 
Cantrips (at will): Infestation, Poison spray
1st level (4 slots): Cause fear, Burning hands
2nd level (2 slots): Web, Shadow blade
3rd level (1 slot): Fireball, Stinking cloud

Actions

Stomper. Uses 2 stomp attacks without bonus to hit.

Stomp. Melee Weapon Attack: +4 to hit, reach 2,5 ft., 1 target. Hit: 4d6 Bludgeoning damage. 

 

Reactions

Goblin's body. Yaksha takes 2d4 less damage.

Legendary Actions

Yaksha has 3 points.

Ethereal stomp (Costs 1 Actions). Yaksha magically stomps, this attack deals 4d4 bludgeoning damage +4d4 force damage.

Mythic Actions

 

 

Description

Yaksha is the legendary king of goblins.

Monster Tags: GoblinoidCloud Giant

Habitat: Grassland

swintuch

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