Medium Humanoid (Half-Elf), Chaotic Good
Armor Class 18 (Mizzium Armor, Half-Plate, +1 cloak of protection)
Hit Points 126 (14d8 + 56)
Speed 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
12 (+1)
WIS
13 (+1)
CHA
16 (+3)
Saving Throws STR +9, CON +8
Skills Athletics +9, History +5, Perception +5, Persuasion +7
Senses Darkvision 60 ft., Passive Perception 16
Languages Common, Elvish, Undercommon, Deep speech
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Fey Ancestry. Xokar has advantage on saving throws against being charmed, and magic can’t put Xokar to sleep.

Innate Spellcasting. Xokar's spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:

At will: dancing lights

1/day each: darkness, faerie fire

Indomitable (1/Day). Xokar rerolls a failed saving throw.

Action Surge (1/short rest). Xokar can make another 3 attacks on his turn.

Second Wind (Recharges after a Short or Long Rest). As a bonus action, Xokar can regain (1d10+12) hit points.

Equipment. Xokar wields magical weapons, and has protection of cloak, and Half-plate, Armor Mizzium

Actions

Multiattack. Xokar makes three attacks with his weapon. or four if he is dual wielding shortswords or spears.

Greatsword +2. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage. (rerolls 1's and 2' on damage dice)

Halberd +2. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12 (1d10+7) slashing damage. (rerolls 1's and 2' on damage dice)

Shortsword +2. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 7) slashing damage.

Spear +2. Melee Weapon Attack: +11 to hit, range (20/60) ft., one target. Hit: 11 (1d6 + 7) piercing damage, or two-handed 12 (1d8+7). (while two-handed, rerolls 1's and 2' on damage dice)

Longbow +2. Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. Hit: 10 (1d8 + 5) piercing damage.

Reactions

Mage Slayer. When a creature within 5 ft. of Xokar casts a spell, Xokar can use a reaction to make a melee weapon attack against that creature.

 

Description

Xokar Underguard is the First Son to the Underguard house hold, and the first half-drow born to his family line. He is one of the 4 pillars in the City of Wooford to both maintain peace and order as a commander and citizen of Wooford. His Father's side is Drow his mother's side is Human, being a significant bridge to some of the drow that followed Xokar's father to the surface to escape the fall of the planar sundering and the loss of some of the Drow house's of the Underdark.

Previous Versions

Name Date Modified Views Adds Version Actions
2/4/2021 6:04:56 AM
3
1
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Coming Soon

Monster Tags: NPChalf-elf

Habitat: DesertUrban

LionSoul378

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