Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Dart. The shark can use the Dash action as a bonus action.
Dive Attack. If the shark is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 9 (2d8) damage to the target.
Keen Sight. The shark has has advantage on Wisdom (Perception) checks relying on vision.
Momentum. The shark adds its Dexterity modifier to its melee attack and damage rolls (already included in the shark's attacks).
Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d8 + 8) piercing damage.
Wing. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (2d6 + 8) bludgeoning damage and the target must succeed on a DC 14 Dexterity saving throw or be knocked prone.
Mist Form. The shark transforms into a cloud of vapor or reverts to its true form. Any equipment it is wearing or carrying is also transformed. It reverts to its true form if it dies.
While in mist form, the shark is incapacitated. It retains its flying speed, but gains the ability to hover, and it can pass through any space that isn’t airtight. It has advantage on Strength, Dexterity, and Constitution saving throws, is resistant to nonmagical damage, and gains immunity to the following conditions: exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, and unconscious.
Strafe. If the shark misses a creature with its bite attack, it can make a wing attack against that creature.
Description
Wind sharks are predatory creatures native to the Elemental Plane of Air. They are, essentially, flying sharks, with large feathery wings in place of pectoral fins. Their skin is smooth rather than rough like most sharks, making their streamlined bodies even more aerodynamic.
Wind sharks face less resistance from the air they swim through than other sharks do from their own habitats, allowing a wind shark to move quite quickly for its size. They hunt by lunging at prey like a missile. Should their jaws fail to hit their target, they are known to strike at their target with their pectoral fins as they pass in an attempt to knock a flying target into freefall to prevent it from escaping.
Should the tides of a hunt turn, wind sharks possess the ability to sublimate their bodies into a vaporous form of elemental air to try and escape from would-be predators.
Comments