Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Second Wind. 2nd-level Warrior feature. The sidekick can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again. The sidekick can use this feature twice between rests starting at 20th level.
Improved Critical. 3rd-level Warrior feature. The sidekick’s attack rolls score a critical hit on a roll of 19 or 20 on the d20.
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
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