Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
rotting flesh: Zombie orc makes an attack by pealing off a piece of its rotting flesh and throws it at an opponent, the opponent then has to make a dex saving through, 10 or lower fails, 11 or higher succeeds, if opponent fails roll 2d6 +5, if opponent succeeds roll 1d6 for damage
once per short rest the zombie orc can go into the ground and come out of the ground from another spot
its a legendary zombie orc that just hates all that stands against them
Description
Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.
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