Small Humanoid (Kobold), Neutral Evil
Armor Class 13
Hit Points 7 (3d6 - 3)
Speed 30 ft.
STR
12 (+1)
DEX
13 (+1)
CON
9 (-1)
INT
3 (-4)
WIS
7 (-2)
CHA
4 (-3)
Senses Darkvision 60 ft., Passive Perception 7
Languages Common, Draconic
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Kobolds are craven reptilian humanoids that commonly infest dungeons. They make up for their physical ineptitude with a cleverness for trap making.

Monster Tags: Kobold

Habitat: ArcticCoastalDesertForestHillMountainSwampUnderdarkUrban

Gamonite

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