Large Dragon, Any Alignment
Armor Class 16 (natural armor)
Hit Points 63 (10d10 + 13)
Speed 50 ft., fly 60 ft.
STR
19 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
12 (+1)
WIS
12 (+1)
CHA
13 (+1)
Skills Perception +3, Stealth +4
Damage Resistances Cold
Senses Passive Perception 13
Languages Common, Draconic --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The Zburator has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The Zburator has advantage on an attack roll against a creature if at least one of the Zburator 's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The Zburator makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons (Recharge 5–6). The Zburator uses one of the following breath weapons.

Cold Breath. The Zburator exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 22 (4d10) cold damage on a failed save, or half as much damage on a successful one.

Description

Zburator are half Dragon and half dire wolf

Previous Versions

Name Date Modified Views Adds Version Actions
3/7/2021 2:06:41 AM
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3/7/2021 4:16:41 AM
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3/7/2021 4:17:30 AM
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Monster Tags: Misc Creature

Habitat: ArcticForestHillMountainUnderwater

Night13j

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