Medium Humanoid (Human), Unaligned
Armor Class 16 scale male
Hit Points 58 (8d10 + 3)
Speed
STR
10 (+0)
DEX
16 (+3)
CON
16 (+3)
INT
9 (-1)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws STR +2, CON +5, CHA +3
Senses Passive Perception 12
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits
Second Wind ( 1 per rest)

Once per short rest, you can use a bonus action to regain 1d10 + 8 HP.

Action Surge ( 1 per rest)

You can take one additional action on your turn. This can be used 1 times per short rest.

fighting Spirit (3 per rest)

As a bonus action, you can give yourself advantage on weapon attack rolls until the end of the current turn and give yourself 5 temporary HP.

Elegant Courtier

Whenever you make a Charisma (Persuasion) check, you gain a +2 bonus, and you gain proficiency in WIS saving throws (or INT or CHA if you already are).

Actions

multiattack: make 2 Lance attacks

Lance:  +3 to hit (1d12) damage

Description

samurai warriors that wield lances, as recently appointed samurai the Yariza don't have the same level of skill as others do. they often are used to enforce city guards

Habitat: Urban

SCOOBERT_DOOBERT2

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