Armor Class
15
(natural armor)
Hit Points
21
(4d10 + 3)
Speed
20 ft., swim 30 ft.
STR
15
(+2)
DEX
10
(+0)
CON
15
(+2)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Skills
Stealth +3
Senses
Darkvision 60 ft, Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Hold Breath. The underdark crocodile can hold its breath for 20 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 4) piercing damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the underdark crocodile can't bite another target.
Tail. Melee Weapon Attack: +9 to hit, reach 5 ft. one target. Hit: 15 (1d6 + 5) bludgeoning damage.







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